A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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ENVIRONMENT

Last week we were unable to take many screenshots due to a problem with the lighting – Sam’s spent the week balancing this and it’s mostly running nicely now, although water reflection still needs some fixing. Oli’s mostly been making minor adjustments to the road terrain, Artery biome foliage and adjustments to the collision on the storm buildings. Other than smaller tweaks and fixes we’ve finished adding and texturing roof cover awnings…

Town

Plus we now have Hive villages in-game, with their own building types:

hive interior

hive village

At this point we’ve finalized most of Kenshi’s creatures in game now, this week we finished animating and adding in the Gorrillo:

gorillo

Next up we’ll be working on another new ‘scary’ biome and the new GUI player map (the rectangular area shows the first section to be released in the next update):

GUI_Map

INDUSTRY

Programming-wise, we’ve mostly been fixing bugs and balancing, however this week Maykol’s almost finished with the crafting bench update. The changes for the latest include saving partial used items for crafting, improving the layout so the item names appear properly, adding an image of the item and changing the item’s crafting requirement to the specific item.

As a new enemy for farmers, we’ve also added pest AI for Swamp Raptors to destroy and eat crops – these walking trash cans will eat just about anything, from rotting corpses to cotton plants!

Swamp raptor

… Better keep on your toes and protect your crops from here on out ;)

Dev Log: Map UI

Dev Log: Map UI

News 8 comments

What have we been working on over the last week? Check it out...

The Beta is coming

The Beta is coming

News 8 comments

You may have noticed we have been very quiet over the last few months without releasing any updates. The reason is we are on our final run to the beta...

Dev Log: New Map (Part 1)

Dev Log: New Map (Part 1)

News 7 comments

Introducing the landscape and lore of the Holy Nation! We'll be releasing our new world map in sections, starting with the first area in our next upcoming...

Update 0.76.0 Out Now!

Update 0.76.0 Out Now!

News 2 comments

Apologies for the delay with this update, we are currently working a lot on content for the new world map and hoping to release the first part of it in...

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Post comment Comments  (1300 - 1310 of 1,451)
spriteman
spriteman

or maybe join a gang and fight the leader and take over the gang :p

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spriteman
spriteman

or maybe join a gang and fight the leader and take over the gang :p
or someone comes up and ask to join you as a disciple or something like that =S

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spriteman
spriteman

aa , i want to get a bounty on 100.000.000 gold :) , in the game :p

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spriteman
spriteman

or maybe help a child take revenge on some bandits , they killed his or her father and they saw it , and you can help them take revenge , or have small bandit partys , you can follow out of sight so you can go to their hideout and wipe them out and steel all their loot and captured villagers

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vicolata
vicolata

a

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vicolata
vicolata

gang leaders are cool^^ and if possible u should have bounty (rewards) for them lol, dead or alive, so u can be bounty hunter and even have a reward for your own head cause you made some faction angry :D
and if the gang members do bad stuff too, it adds to the bounty of the gang leader maybe...

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Nephos
Nephos

I like this idea.
K.

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Copperhell
Copperhell

I'd love to be a town guard, protecting people and stuff. That'd be cool :D

Talking of towns, i hope you plan good stuff for the royal parts. Make an effing badass crown, bro; I already can't wait to wear it >:D

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spriteman
spriteman

i just got an idea , if you dont think it is to silly , but i was thinking , if you could meet an orphan or near dead person , and you could adopt him or her , then train that person , well the person would be in your team forever then , and maybe marry someone and have a family :P , and have a place like a guild , so the townspeople will put up notice of some sorts so you can help them with that and get cash , like if some wolves are killing off their plants or something like that , and if you are bored you can make a village , i know about the camp , but to make a village if you get a to big company with you , if you know what im talking about , and if a worker get harrassed by the boss you can kill off the boss or scare him away and a new boss moves in after a while, and kill off those yerks that are evil against the townspeople :@ i will come with more ideas when i come up whit them if that is okey , and i cant wait till you release it , keep up the good work :) , and maybe you have already thought about this , a reputation system , like if you are feared , people hide when you walk down the street , or will be friendly too you , if you are a good guy and help people in need , and if you see a person attacked by a pack of wolves or bandits ,you can save that person , or help the bandits and dubblecross the bandits and kill them off and keep them for yourself :)

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spriteman
spriteman

aa , i just thought of something , maybe someone have already pointed it out but i was thinking , those bandits , maybe they will have slaves with them , you know to sell on the black market or something like that , and you can free them and you can ask them to join your team , or recruit them as shopkeeper , just an idea i had , yea i was thinking about something ells too , that you can send out one of your people to buy food and water from a town and you can wait for them to come back or medical supplies , or would that be to easy ?

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RImmson
RImmson

Or you could... 'unburden' the bodies with the troubles of freedom...

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captain_deathbeard Creator
captain_deathbeard

Its like you are reading my mind.

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Nvminder
Nvminder

Will there be criminal organizations in cities? I mean like getting tribute from shops or making a casino.

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captain_deathbeard Creator
captain_deathbeard

I hope so.

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vicolata
vicolata

I hope so? lol xD
i'll be hoping with u guys^^

hope the pre alpha comes out soon >_<
u got my 10bucks or whatever :p

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Kenshi
Platforms
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
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Lofigames.com
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9.4

882 votes submitted.

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Ratings closed.

Highest Rated (83 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011 by DuckSauce

Lowest Rated (9 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012 by darklord0211

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