A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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Trader caravan with pack beasts Wild bear-dog things A Beak-Thing celebrates slaughtering 30 people
Blog RSS Feed Report abuse Latest News: Dev Log: Character Models

4 comments by Koomatzu on Nov 24th, 2014

From today, we're starting a weekly developer log for all of the Lo-Fi Games team members. First off, introducing our 3D designer Otto...

Hey everybody, I’m Otto, 3D artist working on Kenshi. I’ve been told to show some of the stuff I’ve been working on this last week, so here goes:

My task was to improve the current male and female character models. These will of course be customizable by the player, and fit with all the hair and beard styles. The female model is what I'm going to work on next.

I've also done some work on different props, furniture and such, to make the interiors more interesting;

Before that I’ve spent a lot of time on animations for the creatures, but its hard to show here, so I let you see it in the next update instead!

Hope you enjoyed this!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 8 comments

This is both the full version and demo all in one, depending on whether you have a product key

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 9 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (1300 - 1310 of 1,435)
dragonslasha
dragonslasha Sep 24 2011, 4:46am says:

I just want to ask one thing, if I may :) (I will buy this piece of ******* amazing **** either way!! lol)
Can you actually mod the game? not as in modding game files but as in user created content like new swords or armor that you'll actually be able to model and stuff etc.
That was way too long.. hehe, short question: does it have mod-support?
Oh btw, this looks so amazing, I don't really know what to say about it other than.. I WILL BUY ONCE THERE'S A BUY OPTION!!!
Bethesda made me wait anxiously for November to arive.. now you're making me wait for October XD

+1 vote     reply to comment
captain_deathbeard Creator
captain_deathbeard Sep 29 2011, 10:31am replied:

You can add weapons, and maybe buildings, but not characters or armour yet.

+2 votes   reply to comment
vramesh
vramesh Sep 23 2011, 11:09pm says:

Take my money.

+2 votes     reply to comment
GravityCat
GravityCat Sep 22 2011, 12:27pm says:

How will the combat work in the game ? Will it lean towards RTS more than hack and slash ?

+1 vote     reply to comment
Shoelip
Shoelip Sep 22 2011, 10:39pm replied:

The characters fight based on their skill levels. So it's more like a RTS/RPG hybrid than an action game.

+1 vote     reply to comment
lol1234
lol1234 Sep 20 2011, 5:29pm says:

Can we expect Dwarf Fortress level simulations?
If so, you will be my god.
Tracking this regardless.

+1 vote     reply to comment
Gonztah
Gonztah Sep 20 2011, 2:25pm says:

Is it just me or do the graphics look like the ones from Star wars Galaxies? (Urgh) Anyway Im looking forward to this.

+1 vote     reply to comment
redowner
redowner Sep 20 2011, 10:31am says:

WOW Game of my dream. Kinda like M&B but more focus on having a town and stuff. AWESOME

+2 votes     reply to comment
brad1995
brad1995 Sep 20 2011, 2:21am says:

is there a facebook group for this ?
(never mind found it on the website)

+1 vote     reply to comment
Copperhell
Copperhell Sep 20 2011, 12:41pm replied:

The game is Single Player ONLY. That can change later, tough

+1 vote     reply to comment
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Icon
Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
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Official Page
Lofigames.com
Release Date
Released Oct 28, 2011
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Community Rating

Average

9.4

868 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

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