A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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Blog RSS Feed Report abuse Latest News: Update 0.70.4 Experimental Version

2 comments by Koomatzu on Dec 16th, 2014

For those of you that have been brave/patient enough to play the Experimental Steam version of Kenshi lately, here are the latest bug fixes so far - we'll keep updating the list so be sure to check back often.

And thank you for your help so far for helping report all of the bugs (you can read up here on where to submit a bug report)...

0.70.4

  • Fixed another bug when recruiting new characters
  • Fixed the problems with characters being unselectable
  • Improved follow behaviour and made pack gars catch up after a fight
  • Fixed a bug when dismantling
  • Made a theoretical fix for the 10,000 storage items bug
  • Performance improvment when lots of ragdolls are around
  • Fixed furniture placement going through walls
  • Fixed nests spawning extra squads on load
  • Fixed some rare invisible building occurence
  • Few little minor fixes with collision and an animal glitch

0.70.3

  • Another possible stability improvement for the random crash, lets find out if it helps or not...
  • Also fixed a few regular crashes
  • Fixed armour quality resetting on load
  • Shopkeeper "welcome" can now be interrupted
  • Fixed nest items spawning too much when re-loading
  • Fixed flophouse beds even more
  • Fixed KO NPCs spotting sneaking characters
  • Fixed too many NPCs having negative medic skill
  • Fixed no-dialogue police chief
  • Slavers wont try to capture animals now
  • Fixed hair vanishing after wearing a helmet
  • Fixed holes in character mesh when removing armour
  • Stopped shopkeepers dropping items when restocking inventory
  • Fixed crash when upgrading certain buildings
  • Fixed the extra characters problem when importing a game with research
  • Fixed the invisible cannibal cages bug

0.70.2

  • Fixed the worst moving-around-the-map random crash.
  • Fixed some minor dialogue glitches
  • Fixed cannibal cooking crash
  • Fixed the flophouse beds not working
  • Fixed the characters being ragdoll in cages
  • Fixed crash when harpooning animals
  • Fixed a few more smaller random crashes

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 8 comments

This is both the full version and demo all in one, depending on whether you have a product key

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 9 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (1060 - 1070 of 1,440)
azukee2
azukee2 Feb 8 2012, 8:52pm says:

I found a bug in the game were you have a item that your about to buy but dont want to and cant put it back because there is no more space in the traders inventory, the trader just drops it and you get it for free.

+1 vote     reply to comment
soldierss666
soldierss666 Feb 7 2012, 3:23pm says:

How do i build a base (if implemented yet) and how do i make robotic parts??

+1 vote     reply to comment
RanceJustice
RanceJustice Feb 6 2012, 1:08pm says:

Hi, I just purchased a Kenshi key direct from the website. While I hear that you can download the "demo" version here and then activate in-game, Desura will always consider the game the demo version and thus ask you to upgrade with the little "lightning bolt" on your games list. Could Desura and/or developers (Note: this also happens with King Arthur's Gold) please allow us to activate our keys from direct purchase here on Desura, in a way that Desura will understand? Either the whole Tools > Activate a CD Key etc... thing or allow Desura to be able to look into a game that you've installed here and read that the full version is active, not just a demo. Thanks. I've run into more than a few people having issues with this.

+1 vote     reply to comment
zach538
zach538 Feb 11 2012, 12:44am replied:

if you already put in the cd key here on desura you should be able to play it just delete the demo then reinstall it the same thing happened to me when i bought the game towns

+1 vote     reply to comment
captain_deathbeard Creator
captain_deathbeard Feb 7 2012, 10:09am replied:

Its not really possible technically, the game has its own key system separate from desuras. Is the lightning bolt really such a problem?

+1 vote   reply to comment
RanceJustice
RanceJustice Feb 8 2012, 10:41am replied:

It is when it comes to how people assess the quality of Desura itself, and the content available there. I've had people run into the same issue and become confused, thinking that their game (Not Kenshi, but other titles available here with incompatible key systems) really wasn't completely unlocked. When I explained the issue, every single one of them said "Steam doesn't do that", truly that's the crux of the issue, as it makes Desura and the software sold upon it appear disjointed and amateurish to many, when they are used to something like Steam, which isn't fair to the software itself because of this kind of logistical issue.

+1 vote     reply to comment
Edrahil
Edrahil Feb 10 2012, 9:24am replied:

I bought the game from Desura while I was having the demo. Desura just deleted the demo and downloaded the new Kenshi Alpha. And there's no lightning bolts

I just got myself a new problem..

+1 vote     reply to comment
Prince_Dragoon
Prince_Dragoon Feb 5 2012, 11:01pm says:

I know about the robitc arms and legs, but what about robotics eyes if you take too much damage to your head?

+1 vote     reply to comment
azukee2
azukee2 Feb 4 2012, 8:05pm says:

So when the game is finished do the people who bought the alpha get the full game?

+1 vote     reply to comment
captain_deathbeard Creator
captain_deathbeard Feb 5 2012, 7:23am replied:

of course

+2 votes   reply to comment
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Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
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Official Page
Lofigames.com
Release Date
Released Oct 28, 2011
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Community Rating

Average

9.4

875 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

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Sci-Fi
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