A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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Forest Biome slavery slavery
Blog RSS Feed Report abuse Latest News: Dev Log: Frontier Prison

3 comments by Koomatzu on Apr 16th, 2015

This week, Oli has been designing a black frontier prison based on the citadel outpost from our last post…

Frontier_Prison

Programming-wise, Maykol is still at work on integrating the re-designed GUI; hopefully it will be ready for the last final touches next week. Chris and Sam have now both finished slavery mechanics and the DirectX11 upgrade. They’re now back on fixing up the path-finding system and other general bugs which have emerged after adding the new content. We’ve also finally added the very first torch lights into the game!…

carrylights

Otto’s been working on a range of odd jobs, including models for lights, the latest new race (sorry, no screens just yet), our re-designed logo & avatar, and some WIP sketches for new creature concepts:

creatures8
creatures7

Let us know what you think!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 10 comments

This is both the full version and demo all in one, depending on whether you have a product key. You can also get the latest 0.72.1 build below:

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 10 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (1030 - 1040 of 1,450)
Christonian
Christonian Mar 8 2012, 9:57am says:

Indie Game Showcase up

Kenshi 20min

Youtube.com

+1 vote     reply to comment
Dasaki
Dasaki Mar 9 2012, 3:42am replied:

cool, I'll probably do a showcase later on when the game becomes a little more developed. I can't wait for quests and exploration activities. :D

+1 vote     reply to comment
Gauphastus
Gauphastus Mar 7 2012, 10:41am says:

Such a neat little thing. I'll probably check it out again when development is further along.

+1 vote     reply to comment
elitegod0701
elitegod0701 Mar 3 2012, 7:36pm says:

Great game, great potential. I would buy this twice if I had to.

+1 vote     reply to comment
Sudders
Sudders Mar 1 2012, 9:32pm says:

Hey when using Desura do i automatically download new updates like the new foliage update?
I recently bought this awesome game but i see no foliage!

+1 vote     reply to comment
captain_deathbeard Creator
captain_deathbeard Mar 3 2012, 7:58am replied:

You should be able to update it from desura.

+1 vote   reply to comment
Highmist
Highmist Mar 2 2012, 4:34pm replied:

Quoted from the website:
"THIS VERSION IS NOT IN THE AUTO-UPDATER. YOU NEED TO DOWNLOAD IT HERE!

Unfortunately because the update is a lot bigger I don't have the bandwidth to spare for such a large auto-update size." He plans on getting a dedicated server so he can be able to do these large updates, bur for now, you just need to grab the update from the games website.

+1 vote     reply to comment
SKULLZAW
SKULLZAW Mar 1 2012, 2:49pm says:

They need to make it so you can start towns become a evil ruler or a careing king help your towns people or make them work in slavery also kingfuzzball01 is right a arena for each town would be cool and horses so you can travel faster if they arn't allready in the game and if you are a bandit group make a mercenry camp with fires and flags towers i just like makeing up ideas so the creator can have more to add hopefully soon

+1 vote     reply to comment
Dasaki
Dasaki Feb 29 2012, 12:48am says:

It's like reading a good book. While enjoying the meta-game, I also put in my own little flair of Roleplay in it. When I play the game I act like the characters, and put them through dialogue, it's really fun. If I can get it to work with Fraps I might do a LP series on this.

My youtube channel is Youtube.com so keep an eye on it for possible feature uploads. :D

+1 vote     reply to comment
plastic77
plastic77 Feb 26 2012, 10:47am says:

i finally paid for it a short bit ago. i made a really cool 4 man squad. i can't wait for the next update. i'm really looking forward to the other weapons being added such as blunt and bow.

+1 vote     reply to comment
Kerlyenaï
Kerlyenaï Feb 25 2012, 1:32pm says:

Just purchased the alpha. The game looks really promising. The camera is really awful though. An option to switch between current camera mode and a classic camera mode (one that follows the player) would be nice (along with regular WASD controls for movement).
Can't wait to see how this will be with sound. Keep up the good work.

+1 vote     reply to comment
demonslay999
demonslay999 Feb 25 2012, 8:45pm replied:

camera isn't to bad, don't know what your using but WASD and arrows can controll keys, double click on your person to make it follow him, R,F raises and lowers the camera vertically, Q,E rotates it, mouse wheel zooms in and out. (If your using a laptop with no mouse the zoom in and out is page up, page down also works with desktop keyboreds etc).

+3 votes     reply to comment
Kerlyenaï
Kerlyenaï Feb 26 2012, 4:19pm replied:

First off thanks for the reply and the useful tips. I'm not sure what I am doing wrong but I tried double clicking on my character and all that but to no avail. Anyway, it's good to know that a different camera mode exists (even if I don't seem to be able to make it work).
As always, I'll be looking forward to the updates in the future. Thanks again.

+1 vote     reply to comment
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Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
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Official Page
Lofigames.com
Release Date
Released Oct 28, 2011
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Community Rating

Average

9.4

882 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

Style
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Sci-Fi
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Single Player
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