A free-roaming squad based RPG.  Focusing on open-ended gameplay features rather than a linear story.  Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. 

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else-  Every character and NPC you meet is potentially an equal, and has a name, a life. 
  • You are not the chosen one.  You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers.  The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. 
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling.  The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay.  A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all.  Lose an eye and it will affect your field of vision.  Blood loss means you can pass out, and the blood will attract predators.  Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst.  Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. 
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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5 comments by Koomatzu on Oct 2nd, 2014

The team's been extra quiet this last few months while we grind away at the new path finding system... So if you have any burning questions about the current update-in progress, planned features or anything else, then drop by our AMA for a chat!

It will start on Thursday 9th October from 11am GMT (that's 7am EST and Midday British Summer Time) and it will last throughout the day.

*Edit: Ok, our IAMA session has just started. Here’s the link

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Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 4 comments

This is both the full version and demo all in one, depending on whether you have a product key

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 9 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (1030 - 1040 of 1,432)
darklord0211 Feb 16 2012, 5:34pm says:

The game looks like its going to be fun and very unique, but currently is a bug-fest, boring and annoying to actually play. (I did only play the demo, though. Maybe when its more complete i'll buy)

Please, can you focus more on the obvious bug problems then more content. Right now i can barely get an understanding on what i'm actually trying to do here.

You start out weak as crap, I had to do a long search on tips and the best one was "Lead enemys to the guards at the gates so you can rob them, get money buy better armor and level up."

This is not a good way to start out the game, having to basicly rely on a game-breaking bug to actually "play" the game. Please make our characters start out stronger or at-least make roaming groups of only 1-3 enemys. So we can fight them without relying on guards.

Other then this, it seems OK. I can't wait for more updates, so. Good luck on making the game. I may end up buying it when it seems playable, in my opinion.

-1 votes     reply to comment
TorbenBeta Feb 16 2012, 2:22pm says:

Will there be a Linux version or must I use wine? As installing windows just for this game seems rather inappropriate.

+2 votes     reply to comment
STOKK-E Feb 16 2012, 9:21am says:

will it be on steam?

+1 vote     reply to comment
ninjadoodle Feb 17 2012, 6:22am buried:


steam is crap

-6 votes     reply to comment
kibertoad Feb 16 2012, 10:18am replied:

They don't do the alpha-funding, so not in the nearby future, I suppose. But as soon as it is 1.0 - I think yes, as it's well-known enough. And given the current Steam track of giving keys for direct indie sales, I suppose it's a safe bet to assume we'll get Steam keys later.

+2 votes     reply to comment
halbarad Feb 16 2012, 3:50am says:

My only problem is I bought this on Gamersgate based on it's looks before I knew it was on Desura. Now i'm stuck with the not-as-good Gamersgate version that just isn't as quick or easy in updating :(

Dare say i'll be buying myself a second copy if it goes under the £5 range :P

+1 vote     reply to comment
kibertoad Feb 16 2012, 10:19am replied:

Isn't there an integrated updater? (run wyupdate.exe - it is included in direct version, dunno for GG though - it gets updates immediately, even faster than Desura does).

+1 vote     reply to comment
halbarad Feb 17 2012, 3:37am replied:

It's more convenience. With most of my games i'm using steam so that launches on startup. Then i'll go to alternative clients when i want to play a game using those clients so Impulse, Origin, Desura, etc. They all do it rather easy.

When it comes to then using gamersgate, Green Man Gaming, you end up delving into just doing each game one by one.
It's mainly convenience even if the convenience only saves a few seconds :P

+2 votes     reply to comment
demonslay999 Feb 15 2012, 8:54pm says:

kenshis updated people go to the site and update it he couldn't put it on the auto updater would cost to much bandwith so go go my children behold the wonderful foilage system!

+2 votes     reply to comment
azukee2 Feb 15 2012, 4:29pm says:

Do i have to make a acount on the forums or can i just use my desura acount?

+1 vote     reply to comment
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Developer & Publisher
Lo-Fi Games Ltd
Ogre Engine
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Release Date
Released Oct 28, 2011
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866 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

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