A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on.

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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Dev Log: War!

6 days ago News 3 comments


War campaign AI is now underway so that NPC factions will be able to invade and attack towns. We also now have two new movement formations for NPC squads based on the type of faction that the squad is from. Firstly, we have military (box shaped):


And caravan (line shaped):



We've gone back to working on the weather system too. Here's our first screengrab of volumetric fog...


Now that we have basic fog, we have a base for other weather effects such as storms and twisters.

General bits...

Just a few small improvements, Maykol's been improving the general behavior with switching between floors, plus he's added support for an extra floor on buildings. We've also gotten started improving the camera movement and rotation, especially when moving around buildings, floors and following characters. And we've also had a small performance boost after doing some multi-threading to the AI.

Hopefully we’ll have plenty of stuff ready by the end of the month – it’s been another long update and we appreciate everyone’s patience :)

Dev Log: First Town

Dev Log: First Town

3 weeks ago News 2 comments

We don’t have any updates planned for a while, but in the mean time here are some of the features we’ve been working on…

Dev Log: Storm Buildings

Dev Log: Storm Buildings

1 month ago News 4 comments

Now that the big bug fixing phase is over, we'll get back to the dev blogs... Here are a few little things we’ve been working on lately.

Update 0.74.29 + Giant Swamp Frogs

Update 0.74.29 + Giant Swamp Frogs

2 months ago News 5 comments

Our most recent patch notes, plus environment and beastie designs...

Working On: Bug Fixes

Working On: Bug Fixes

2 months ago News 1 comment

Sorry, not had much to report lately since we've mainly been bug fixing! Here's the patch changelogs from over the last month...

A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world...
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Kenshi 0.67.2

Kenshi 0.67.2

1 year ago Full Version 10 comments

This is both the full version and demo all in one, depending on whether you have a product key. You can also get the latest 0.72.1 build below:

Kenshi 0.62.1

Kenshi 0.62.1

1 year ago Full Version 10 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

1 year ago Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

2 years ago Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Post comment Comments  (1000 - 1010 of 1,448)
Chewey Apr 6 2012 says:

Okay, I don't know what's going on, I bought the game on Gamersgate, and there is absolutely no foliage? Is there a way anyone knows of to fix this?

+1 vote     reply to comment
sporeos Apr 6 2012 replied:

You need to download it from here:

just install that and the foliage should be there!

+1 vote     reply to comment
figalot Apr 6 2012 says:

Ive had this game for a while now, but I just went back and played with the new graphics of foliage. I dont know why but the world felt so alive with that. great job

+1 vote     reply to comment
DrHojo123 Apr 5 2012 says:

Hey i brought this on Gamers Gate from the Indie fort pack 1 and wondering if im able to use the Activation Code on Desura?

+1 vote     reply to comment
captain_deathbeard Creator
captain_deathbeard Apr 6 2012 replied:

don't enter the key in desura, enter it when the game launches.

+1 vote   reply to comment
DrHojo123 Apr 6 2012 replied:

Okay but how? if can't access the game on Desura how will I be to enter the Key? What I want to do is be able to put the game on my games list on desura so its easyer to acess ^^ thanks for the help also

+1 vote     reply to comment
captain_deathbeard Creator
captain_deathbeard Apr 11 2012 replied:

you can download the demo on desura and use it as full version. Kenshi has a built in auto-updater anyway, and its probably faster than desuras.

+2 votes   reply to comment
lokuas Apr 7 2012 replied:

There's an Enter Key option when you start the demo. My question is, if I enter the key, will the game be displayed as "Kenshi Alpha", or will it stay "Kenshi Demo"? Has anyone entered the GamersGate key yet?

+1 vote     reply to comment
lokuas Apr 7 2012 replied:

disregard my last question. There's no reason NOT to enter key in desura demo. Better question: can a dev or someone from desura tie my gamersgate key to desura? (for updates)

+2 votes     reply to comment
Speenyx Apr 6 2012 replied:

I am in the same boat as Dr hojo

+1 vote     reply to comment
netsrak Apr 8 2012 replied:

Its in the demo

0 votes     reply to comment
DrHojo123 Apr 6 2012 replied:

Get off my boat its only a one man boat D= (JK)

+1 vote     reply to comment
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Developer & Publisher
Lo-Fi Games Ltd
Ogre Engine
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Release Date
Released 2011
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Community Rating



882 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011 by DuckSauce

Lowest Rated (9 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012 by darklord0211

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