A free-roaming squad based RPG.  Focusing on open-ended gameplay features rather than a linear story.  Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. 

  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else-  Every character and NPC you meet is potentially an equal, and has a name, a life. 
  • You are not the chosen one.  You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers.  The game will never seek to limit you or restrict your personal play style.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. 
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling.  The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay.  A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all.  Lose an eye and it will affect your field of vision.  Blood loss means you can pass out, and the blood will attract predators.  Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst.  Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. 
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
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Dog Type 1 Bestiary iteration 1 Prospecting for resources
Blog RSS Feed Report abuse Latest News: New World Map

14 comments by Koomatzu on Jul 4th, 2014

Over the last few months, Olly has been working hard on Kenshi's new world. Four times the size of the current one, this will have a nice variety of different biomes: Swamp Lands, Savannas and Tar Sands... and more.

To all the fans of the current desert look though: don't worry, there will still be a desert biome as well. Check out some of Olly's experimental work-in-progress landscapes...

Experimental biome

The process involves selecting a small area of heightmap (a huge greyscale texture) from the main world map, and loading it into ZBrush. Here, Olly sculpts it into it's basic shape, for example cliffs, hillocks, dunes, bluffs, gulleys, cracked planet skin, arid features or swampy bogs. He then uses another editor, World Machine, to play around with features like erosion and terraces, before tweaking a bit more in ZBrush again.


Eventually during these process, he'll need to render out a heightmap and various textures - colourmaps, convexity maps, maybe angle, splatmaps or other information from macro's in that program. Then, this new heightmap would essentially be 'sewn' back into the original super-huge world greyscale heightmap.


The textures are added after developing the overlay map - this gives the land surface it's basic colour. Loose stones, sand, mud, dried lava flows, cliff beds etc, can all be then be added as textures for the surface of each individual region.

Early stages of a volcanic crater

These and the normal maps that go with them then get applied to the world surface super easily thanks to the mapping systems of the Kenshi coders, Sam and Chris. Olly will then rebuild the world and load the game to check the results. Often excitement then turns to a huge list of fixes...

Remember - all of the above images represent an unfinished, experimental state; they are not a final representation of the finished world map.

Media RSS Feed Latest Video
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Kenshi 0.67.2

Kenshi 0.67.2

Apr 18, 2014 Full Version 4 comments

This is both the full version and demo all in one, depending on whether you have a product key

Kenshi 0.62.1

Kenshi 0.62.1

Feb 16, 2014 Full Version 9 comments

This is both the full version and demo all in one, depending on whether you have a product key.

Kenshi 0.58.3

Kenshi 0.58.3

Dec 24, 2013 Full Version 6 comments

Full version and demo all in one, v0.58.3. It will automatically update itself to the latest version.

Kenshi 0.50.0

Kenshi 0.50.0

Oct 11, 2013 Full Version 14 comments

Full version and demo. The latest update has music and sound effects. You can safely install over the top of your old Kenshi folder without losing your...

Kenshi 0.45.0

Kenshi 0.45.0

Aug 1, 2013 Full Version 0 comments

This is the long awaited walls update. Full game and demo.

Kenshi 0.44.0

Kenshi 0.44.0

Jul 1, 2013 Full Version 11 comments

Full version and demo all in one, with a built-in auto-updater.

Post comment Comments  (990 - 1000 of 1,428)
alicecarlyj
alicecarlyj Apr 3 2012, 8:19pm says:

Very promising game. It is in first stages of alpha so hopefully it maintains the track and it will be a brilliant game. I cant wait for missions to be implemented

+2 votes     reply to comment
Keir0
Keir0 Apr 2 2012, 7:36am says:

i just bought this game it looks really cool but evry time i try to play it anerror pops up so i uninstalled it 7 times verifyed files abot 5 can some one help me cause thos gamelooks like the eggmcmuffin of games

+1 vote     reply to comment
vicolata
vicolata Apr 2 2012, 11:20am replied:

come to Lofigames.com
write it down in the bugs subforum and a mod or admin there will try to help you out.

Also: Webchat.quakenet.org
is a chat room for the kenshi game. l33t(mod) is there sometimes, ask him^^

+1 vote     reply to comment
Keir0
Keir0 Apr 2 2012, 7:36am says:

i just bought this game it looks really cool but evry time i try to play it anerror pops up so i uninstalled it 7 times verifyed files abot 5 can some one help me cause thos gamelooks like the eggmcmuffin of games

0 votes     reply to comment
Vincini
Vincini Mar 30 2012, 5:16pm says:

Looks like a great game, and i see how some people would like the desert looking map. But if it isnt a huge project to do so, it would be cool if you made the map have regions. So a quarter of the map would be desert, another quarter would be lush in foliage, another a cold rock type arctic style, and another more swamp like and water filled. Its just a thought. But the game seems promising keep up the good work.

+3 votes     reply to comment
sporeos
sporeos Mar 29 2012, 7:26pm says:

Buying because this looks promising :D

+4 votes     reply to comment
soldierss666
soldierss666 Mar 28 2012, 2:35pm says:

So when are we gonna get a new update?

+2 votes     reply to comment
plastic77
plastic77 Mar 28 2012, 4:16pm replied:

i read the blog on the official site and it said 2 weeks

+3 votes     reply to comment
Zacharais
Zacharais Mar 28 2012, 1:46am says:

I really like the concept of this game, reminds me of an old flash game Caravaneer. Can't wait to see what this game is like a bit closer to complete, going to buy it soon

+3 votes     reply to comment
cs181181
cs181181 Mar 24 2012, 10:33pm replied:

you got to start a new game and import squad, it will restart the world but leave your guys as they were and they will have the gear

+2 votes     reply to comment
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Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
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Official Page
Lofigames.com
Release Date
Released Oct 28, 2011
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9.4

864 votes submitted.

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Ratings closed.

Highest Rated (82 agree) 10/10

Kenshi is a very ambitious game, it is as of the moment I'm writing this in a very unfinished state, but it's fun to play and it looks like with more love and care, this will be an absolutely great game.

Therefore I'm voting this a 10, I also bought the game to support the (currently) only developer working on it.

Despite the crashes, the content the game has now, made by only a single developer is very impressive in my opinion.

Thumbs up :)

Nov 5 2011, 6:22pm by DuckSauce

Lowest Rated (8 agree) 4/10

In it's current state, it deserves a one.

But because it's being updated and because its from one dude, it deserves a 4.

When its finally released, hopefully it will be worth a 10.
I don't see why people are just spamming 10 on this, lets be honest. in its current state, it is pretty sh*t. But we can all agree it WILL turn out great. (Don't hate me for the low rate, i'll re-review it with a high score as the game is being made. Or when its finished.)

Feb 16 2012, 5:25pm by darklord0211

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Sci-Fi
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