A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

Post news Report RSS Update 0.71.0 Experimental Update

Sam seems to have found a fix for the loading crash. Hopefully. If this update proves stable enough, Kenshi should be out of experimental soon.

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FEATURES

  • Squad management! Multiple squads, character dismissal. Character cap increased to 50 and can be modded even higher.
  • Made a SmellManager. Bleeding and corpses now stink up the place and attract dangerous animals. Wolves hunt by smell.

BUGFIXES

  • Finally fixed the Havok loading area crash(?)
  • Fixed speech boxes cutting off text at low resolutions
  • Stealth state is now saved, and the checkbox is fixed
  • Fixed NPCs not being visible when moving the camera around paused
  • Fixed newgame window going off screen at low resolutions
  • Fixed a crash related to building material storages
  • Fixed the framerate drop when building certain walls
  • Fixed a few more little crashes
  • Fixed problem with correct floor visibility when building furniture
Post comment Comments
진Jin
진Jin - - 453 comments

sexyyyyyy

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Chompster
Chompster - - 4,310 comments

Really glad to hear the Havok crash (hopefully) got fixed. Still experienced a crash here and there but so far never when loading a far away place.

Can't wait for the new biomes and character models!(and working turrets, shops(my own) and path finding! :P)

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