A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

Report article RSS Feed Kenshi is now Greenlighted!

Kenshi is greenlighted to be on Steam, and all existing owners will get Steam keys!

Posted by captain_deathbeard on Sep 15th, 2012

The big news is that Kenshi is one of the first 10 games to be Greenlighted on Steam.  That means when the game is finished, in the next... 2 years maybe... Kenshi will be for sale on Steam. 

Any one who has already bought the game will get a Steam key, so don't be shy to buy early.  The final game will cost around 3x more than it does now, so you'll be saving money and helping development.

Now on top of that good news, tons of extra sales have been generated just from the run-off from the games Greenlight page, this will help to continue funding the new artwork.

Speaking of artwork, it continues.  If you have played the game you will be familiar with the character customisation, and how you can adjust the body proportions of your character.  Well on top of that, there will be an adjustable bump-map that shows the strength and health of characters. 
So a character with a Strength stat of 100 will look more like the guy on the left, a newly created character with zero stats will look like the guy in the middle. 

bumpmaps
They can be blended of course, so with a Strength stat of 50 it would be half way in between the two. 
The one on the right will be used for slaves, desperate bandits, and when your characters are imprisoned/starved for a long time.

Post comment Comments
roxtedi
roxtedi Sep 16 2012, 12:47am says:

Nice keep up the good work.

+6 votes     reply to comment
arathhunter
arathhunter Sep 16 2012, 1:46am says:

Brilliant! On both parts!

+4 votes     reply to comment
okoice
okoice Sep 16 2012, 2:12am buried:

(buried)

2 years!!? D:
At this rate it be outdated. :S

-13 votes     reply to comment
captain_deathbeard
captain_deathbeard Sep 16 2012, 11:46am replied:

I started 6 years ago.

+9 votes     reply to comment
.Zeref.
.Zeref. Sep 23 2012, 2:34pm replied:

Do you have a time frame at which you can determine these higher resolutions will be implimented into the game, and will there be starting a new faction option available?

+1 vote     reply to comment
soldierss666
soldierss666 Sep 26 2012, 11:42am replied:

Guys in case you didn't get it:This is called an INDIE game for a good reason (most of them are extremely long to develope due to a lack of finances and staff) and they are our future unless you guys want to see more original games like Call Of duty franchise or sims 3 and their millions of expansions (as well as many other games) have faith in these independent devs or else we're ******.

BTW: Minecraft is extremely outdated and was indie when it first began.

+2 votes     reply to comment
acesim
acesim Oct 7 2012, 5:01pm replied:

sims 3 is not that bad, but yeah the DLC stuff is BS. they make DLC for the same DLC that came out in sims 2. it should be built on, not made into DLC for sims 3.

+2 votes     reply to comment
okoice
okoice Nov 10 2012, 2:40am replied:

Try to look on newest games like BF3 o Maybe Crysis 2, And what be for next year there be Crysis 3 lol.

+1 vote     reply to comment
TheBird956
TheBird956 Sep 16 2012, 3:22pm replied:

Who care if the game visual is outdated? Only the gameplay count! Every visual things are a bonus.

And a game itself cannot be outdated.

+8 votes     reply to comment
FlySpyGuy
FlySpyGuy Sep 17 2012, 2:13pm replied:

FREAKING RIGHT!

+1 vote     reply to comment
Nightcaper
Nightcaper Sep 21 2012, 12:53pm replied:

Eh, yeah, I'd be careful. The last game that took 8-10 years to release ended up terrible. (DNF)

Course I have faith in this game, but by 2 years I'd forget the game exists. :P Well, do your best, the game so far introduces great ideas that I really like.

+1 vote     reply to comment
Akaichi
Akaichi Sep 23 2012, 4:56am replied:

I think the DNF failed because it got thrown from a one studio to other over the years.

Diablo 3 spent years in development and turned out just fine.

+1 vote     reply to comment
davo001
davo001 Sep 16 2012, 4:23am says:

yes!

+1 vote     reply to comment
SinKing
SinKing Sep 16 2012, 6:21am says: Online

Wow! That's great for you, congratulations! Greenlight is starting to get on the right track. Can you describe a little bit how this will change/help your development? Will it help financing the development, too?

+3 votes     reply to comment
captain_deathbeard
captain_deathbeard Sep 16 2012, 8:50am replied:

A lot of extra sales are coming in from Greenlight, but for now I'm treating it as a sales spike. If it keeps up though, it should speed things up tremendously.

+2 votes     reply to comment
Tetsuo3
Tetsuo3 Sep 16 2012, 7:15am says:

I missed this one completely. Just read the description and features and it does sound very impressive. Also, great work with the body morphing depending on strength etc. It reminds me of Fable, where if you eat bad food you get fat or you eat meat and you get 'bigger'. But to me it was never really perfected properly and kind of pointless in the end. Hopefully this really makes it special. The main thing is timeframe. Muscle takes a long time to develop, and be lost. So will time and activities dictate what muscle is developed and how quickly?

+3 votes     reply to comment
Siaskain
Siaskain Sep 16 2012, 3:25pm says:

Awsome... But when will all these awsome things be implimented??? Being the unstopable scurge of the desert is fun for a little while but where is the survival aspect I'm looking for, and that income that will come to my city? But I know I must be patient. Perfection does not come all at once after all.

0 votes     reply to comment
wsworin
wsworin Sep 16 2012, 9:49pm says:

Congrats!

+1 vote     reply to comment
myxale
myxale Sep 17 2012, 7:53am says:

Congratulation to the team, to have made it into the top-ten.
Well deserved IMO!

+3 votes     reply to comment
PanH
PanH Oct 12 2012, 7:29pm replied:

A team of one man :D

+1 vote     reply to comment
lionair112
lionair112 Sep 17 2012, 9:11am says:

i love your persistence with a game that you have a great idea for, i will never stop watching this game progress. you never cease to amaze me with your ideas, which is why im proud to have bought this game

+4 votes     reply to comment
azukee2
azukee2 Sep 18 2012, 6:04pm says:

This Is awesome! Good this it is going on steam also, more places of marketing to get to.

+2 votes     reply to comment
IIshadowII
IIshadowII Sep 18 2012, 11:53pm says:

So many feels!

+2 votes     reply to comment
kujahn
kujahn Sep 21 2012, 1:18pm says:

great! Congratulations Captain :-)

+1 vote     reply to comment
Kaeroku
Kaeroku Sep 21 2012, 8:26pm says:

[redacted]

+1 vote     reply to comment
TheLittleElves
TheLittleElves Oct 22 2012, 1:01pm says:

What if I buy the game now? Do I still get a key?

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Kenshi
Platform
Windows
Developer & Publisher
Lo-Fi Games Ltd
Engine
Ogre Engine
Contact
Send Message
Official Page
Lofigames.com
Release Date
Released Oct 28, 2011
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Kenshi
Kenshi Indie Single Player Role Playing
Related Engines
Ogre Engine
Ogre Engine MIT Released Jan 30, 2005