Post news Report RSS Kelgar Alpha 0.7 released

I had problems with submitting the file here so I just post the link.

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Download 0.7 from minus.com - submitting it here didn't work

Whoah, 3 months since the last news. Let's take a look what I had written..

kddekadenz wrote: This is basically a one-man army update.

It still is.
There currently are only 4 active team members: Rick, Michiel, Filasis and Daniel.
Michiel is still creating the Haunted Mines.
Filasis is doing amazing concept art.
Daniel composes tracks for 2 quests, which aren't included yet (video).
..
So everything in this update is created by me.

kddekadenz wrote: I had myself not much time. I was very busy in real life, too. And I created a game for Ludum Dare, called ToastBiome.

Ha, I developed with Filasis a game for Ludum Dare again. It name is Living Tales.
You type in a word and if it is supported the equivalent object will appear at the left (e.g. a tree).
On the right will be simultaneous a story written ("A tree comes out of the ground."). Spawned creatures will act without needing a command, they write the story, too.
It received a lot of positive reactions.

kddekadenz wrote: We are still lack of a good 3D modeler and animator. DAMN. Take a look at the human models and their missing animations.If you want to join, send me a e-mail.

We still need a 3D modeler and animator. I can do basic unanimated models myself, but I'm not familiar with animating.

We need:
- Scripters (C++)
- Mappers (Sandbox)
- Modelers & Animators (Blender or 3dsMax)
- Quest Designers
- Testers (test the game before it gets released on IndieDB and gain exclusive access to the development forums )

If you are interested, it's the same as 3 months before: send me a e-mail or a private message.

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