There are many great games with a cell shaded look. From Zelda Windwaker to Team Fortress 2, and we are also going with a cell shaded look for Keipr Online. When we published our Making of 3D Creature video, some of you wanted to know more about the shader.
One of our artist, Leo Ogawa Lillrank, put together this shader guide displaying the method he’s using to achieve the cell shaded look. Be sure to check the first shader test in unity 3D using the guide. We are still improving our shader and will post more information as we go along