A modular spaceship game, build/design your ship while you play, explore, escort or help other ships, exterminate pirates and use the remaining modules as part of your ship or recycle them for parts for upgrades or repairs with more than 20 different module types, more than 10 different missions and many different environments that affect how you maneuver and survive, black holes, white holes and many other space anomalies, choose the power distribution of your ship between weapons, shields, thrusters, tractor beams, and many other modules. The game is physics driven so expect things to behave like in space, you just drift in space, mass of modules and many other factors affect how your ship fly and how fast it can accelerate. Many different weapons like energy weapons and kinetic weapons with limited ammo/missiles/torpedos, and only one life expect to have a though time trying to get to the end, get your command center destroyed and you are done.

Post news Report RSS the universe scale

The galaxy in Junkcraft Armada is quite vast, just to have a quick look how it will look like for the player here is a zoom out/in to the current player location, traveling through different star systems will consume fuel and food so the player will have to be aware of the limited resources to decide the next steps.

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The galaxy in Junkcraft Armada is quite vast, just to have a quick look how it will look like for the player here is a zoom out/in to the current player location, traveling through different star systems will consume fuel and food so the player will have to be aware of the limited resources to decide the next steps.

There is a mission to accomplish but time is limited, normal engines will take you to local star systems but will take many months if using normal the standard engines but there are wormholes that can speed up the travel and lower the usage of food and fuel used. Crew experience will have an effect on what the player can see on the galaxy map, a more experience pilot can provide more visibility to more wormholes, and in some cases allow for shortcuts.

More details at Mysticrivergames.blogspot.com

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