Jaws of Evolution is 3d adventure game placed under ocean surface. Experiance rich underwater environment and plenty different species of animals. Game itself is placed always under water where you play as fish and have to hunt other fishes to grow and evolve. Game will be fun to play and realistic AI with stunning environment will keep you always on guard. We are using Unity engine for game development. Development is going great and we have a lot of material for our first level. We expect to have demo ready soon. Jaws of Evolution needs more 3d modelers and programmer. Our team is slowly growing but we still need more skilled people to help us on development. What we are aiming for: To succesfuly release game playable on Windows, Mac and maybe Xbox /PS3 too. Since we all are putting time in our project we are also aiming to get some shared profit from game after release. Game is planned to be released in early 2011.

Post tutorial Report RSS Rock modeling / sculpting / texturing tutorial

Intermediate tutorial for prop modeling / sculpting / texturing of rock. This is actually more a showcase how to fit prop model into pipeline i use for props.

Posted by on - Intermediate Props Modelling

Hello all!

This tutorial shows you how to use high to low polygon modeling tehnique on example prop model. Tutorial includes modeling, sculpting and texturing.

Tutorial video:

Thank you for watching.

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Jaws of Evolution
Windows, Mac, X360, PS3
Biomass Studios
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Jaws of Evolution
Jaws of Evolution Adventure
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Unity Commercial
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Biomass Studios
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