Jaws of Evolution is 3d adventure game placed under ocean surface. Experiance rich underwater environment and plenty different species of animals. Game itself is placed always under water where you play as fish and have to hunt other fishes to grow and evolve. Game will be fun to play and realistic AI with stunning environment will keep you always on guard. We are using Unity engine for game development. Development is going great and we have a lot of material for our first level. We expect to have demo ready soon. Jaws of Evolution needs more 3d modelers and programmer. Our team is slowly growing but we still need more skilled people to help us on development. What we are aiming for: To succesfuly release game playable on Windows, Mac and maybe Xbox /PS3 too. Since we all are putting time in our project we are also aiming to get some shared profit from game after release. Game is planned to be released in early 2011.
This is current report of JoE game development. We are working hard to provide demo level, which might be actually done very soon.
Posted by janpec on May 7th, 2010
This news are representing current report of our development progress on game.
I has been working hard as team leader to post recruitment topics on almost every game development forum i know. Mostly i have been working on 3d to provide our new animator Annie some fishes which she can rigg. Also i have been doing environment stuff for our level designer to start somewhere.
We still havent decided how levels will look (semi realistic / realistic) and how will we construct all scenery, but we will decide this with testing.
We have got few applications from programmers but noone has started on programming yet. However we have 2 programmers which are going to jump on project in few weeks.
Fish models are almost finished for demo level, but there is lot to be done on environment scene.
We have also made some sort of agreement with developer from other indie team that is currently developing mod called Army Men Extended. He is going to help us on modeling while we will provide him coder after he is done in our team. We still have lot of modeling in front of us and especially rigging but everything is falling on right place, so we are expecting to have demo done soon.