Jaws of Evolution is swimming towards first prototype....
We have been pretty busy in Biomass studios with our latest game called Reggae speed. Due to some issues we have put RS on side track and countiniue with primary development on Jaws of Evolution again.
I have been thinking a lot which engine to use for this project. We have been using Epics UDK before and i have been deciding between Unity (which we use for RS) and UDK and actually there is pretty obvius choice. Unity cant never give us details and graphic that we want for this project, at least not free version.
Now we are working towards first prototype. We have now bit larger team that we had on start, where i had to do most of the stuff. Only obstracle in front of us is getting decent UDK coder which was a real nightmare few months ago. I hope we will find someone.
Stay tunned for image and video updates.