You can't keep him off the telly on a bank holiday and nowadays he seems to be almost as prevalent in the gaming world. That's right: James Bond is back on your consoles in 007 NightFire - and ready to endorse a bottle of vodka near you. Games companies are weird. This release comes in the same year as the 40th anniversary of James Bond, as well as Die Another Day, the 20th film to feature the loveable old womanising drunk. So what do EA, proud bearers of the 007 games license, do? They make a game based on an amalgamation of all the Bond movies, with their own "original" story line, then go and stick Pierce Brosnan's face and a bunch of clips from Die Another Day in it. Whaaaat? Bizarre marketing decisions aside, this could finally be the game to come out from behind the shadow of the seminal N64 classic GoldenEye. Which means, of course, that this is a stealthy first-person shooter bolted onto a cracking multi-player mode.
The second release of 007 Nightfire's PC modding tools originally released many years ago including Gearcraft, Model Compiler, Map Decompiler and more.
I couldn't find any working links with this file anymore, while there are separate zips for some tools I find this collection of tools to be much easier to install as it also extracts the assets.007 contents and converts them for use in Gearcraft, so have uploaded it here. Nightfire Editor Suite 2 allows you to create your own maps, decompile and recompile already existing maps, decompile and recompile models, and more. I didn't make any of these tools. To install just run the NFSuite2.exe file and follow the on screen instructions, but do not change the NFEditors directory as I have found that causes problems for most of the tools.