Volcanic ash has covered the earth, suffocating life and leaving a dead planet behind. The remaining population has resorted to scavenging and tribalism to stay alive, cannibalism and slavery being a common tale.

The player is part of a dying rural community, slowly running out of essential resources. Your goal is to travel across the plains of Central Asia to search for any glimmer of hope, a sign of a helping hand among the ruins of the old world.

Armed with a tent, an old cosmonauts parka and a rusty pistol this will be a difficult journey...


Ivan's Secrets is a survival RPG/Shooter hybrid set in the Central Asia/Russian region. It began life on modDb as a Source mod which grew to a CryEngine game as requirements expanded.

We've been quiet as we had to remake nearly all of our content to a new standard and weren't willing to show anything off. A day/night cycle was very important along with large landscapes - something Source just couldn't do.


The player follows a guided story and path across the plains, with the game being broken into day and night.

During the day the player scavenges and explores old structures and cave systems for any loot they can find, along with a place to setup camp. When night comes hostile creatures start to roam the plains so it's important to be prepared and have a secure campsite.

Having an optimal load-out and being on the move is important, bogging yourself down with assault rifles will slow you down. Ammunition is limited so choosing to run can be a more efficient option for survival.

The players inventory is fully customizable, with equipment and armour for all parts of the body. Crafting useless junk into useful items is an important skill, with the keen explorer being rewarded for gathering rare parts.

Along the journey you'll encounter various individuals who'll either aid you or stab you in the back for your actions, recognizing these differences will keep you safe. Various scattered towns and communities do exist and the occupants are willing to trade - provided you get their trust.

Expect to see frequent updates from us again. Looking forward to hearing your suggestions!

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7 comments by JLea on Mar 1st, 2011

So after weeks of coding, I finally have the inventory system done! It still needs polish but the basic functionality is there.

Also, the contribute page worked great. We received around 80 ideas.

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Post comment Comments  (70 - 80 of 925)
JLea Creator
JLea Mar 4 2012, 9:12pm says:

I will be releasing the Alien Swarm build source code soon.

+5 votes   reply to comment
dufake Mar 5 2012, 12:10am replied:

We'll be appreciated.

+1 vote     reply to comment
Beez-one Feb 29 2012, 7:42am says:

Their site is replaced by business news bulletin. o_O

+1 vote     reply to comment
Tabtoxin Creator
Tabtoxin Mar 4 2012, 2:52pm replied:

blame cybersquatters

+1 vote   reply to comment
Redgirraffe Feb 23 2012, 8:52pm says:

Just felt like standing on a soap box so here I go. why go retail? (other than the obvious making money part) are there any perks to it? I really am saddened by this turn of events and I hope the best for the future.

+3 votes     reply to comment
Flyboy/hl_freak Feb 17 2012, 10:35am says:

I'm sorry to hear that this mod is being re-developed yet again, this time on the CryEngine. But it just goes to show that I was right with my previous comments about you wasting time and losing fans.

0 votes     reply to comment
Tycholarfero Feb 18 2012, 7:27pm replied:


+1 vote     reply to comment
mrfluffy229 Feb 8 2012, 11:55pm says:

My opinion would differ if I knew how open ended/rpg this game actually is, ie. first update in 2 years :/

+2 votes     reply to comment
MasterFen Feb 8 2012, 2:31pm says:

While it's nice to see you guys jumping ship to CryEngine, it'd be ******* godly if we could get our hands on the files for the current Source version of IS. :3 /optimistic

+1 vote     reply to comment
OccasionallyZane Mar 18 2012, 8:59pm replied:

Not at all

+1 vote     reply to comment
Tabtoxin Creator
Tabtoxin Feb 8 2012, 5:43pm replied:

we'll release that stuff in due time

+2 votes   reply to comment
mrfluffy229 Feb 8 2012, 11:54pm replied:

Wow, well it would be great to get the Source versio of the game... I'm kinda dissapointed that it's going to CryEngine tho

+2 votes     reply to comment
Gjsdeath Feb 13 2012, 5:10pm replied:

The game will be much better on the CryEngine. In both graphics and playability. Source is not made for doing stuff like this efficiently.

I'm glad they will release their stuff, it will definitely help those few working with the AlienSwarm engine branch. Will this include your codebase?

-2 votes     reply to comment
OccasionallyZane Mar 18 2012, 9:03pm replied:

No it will be worse

+1 vote     reply to comment
Frogumm Feb 29 2012, 1:24am replied:

Why would people thumbs down this comment?
I am a huge Valve fan and love every one of their games, but it is true that the Source Engine has some short comings. This is because Valve makes Source do what they need it to do. They've never made an open world RPG, so the engine, understandably, isn't very good at that sort of thing. I believe that (as long as it doesn't mean recreating all the assets) the switch to the Cryengine will be a worthwhile move for the team. I wish them the best of success.

+3 votes     reply to comment
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Ivan's Secrets
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Cruxic Games
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Ivan's Secrets
Ivan's Secrets
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