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Volcanic ash has covered the earth, suffocating life and leaving a dead planet behind. The remaining population has resorted to scavenging and tribalism to stay alive, cannibalism and slavery being a common tale.

The player is part of a dying rural community, slowly running out of essential resources. Your goal is to travel across the plains of Central Asia to search for any glimmer of hope, a sign of a helping hand among the ruins of the old world.

Armed with a tent, an old cosmonauts parka and a rusty pistol this will be a difficult journey...


Ivan's Secrets is a survival RPG/Shooter hybrid set in the Central Asia/Russian region. It began life on modDb as a Source mod which grew to a CryEngine game as requirements expanded.

We've been quiet as we had to remake nearly all of our content to a new standard and weren't willing to show anything off. A day/night cycle was very important along with large landscapes - something Source just couldn't do.


The player follows a guided story and path across the plains, with the game being broken into day and night.

During the day the player scavenges and explores old structures and cave systems for any loot they can find, along with a place to setup camp. When night comes hostile creatures start to roam the plains so it's important to be prepared and have a secure campsite.

Having an optimal load-out and being on the move is important, bogging yourself down with assault rifles will slow you down. Ammunition is limited so choosing to run can be a more efficient option for survival.

The players inventory is fully customizable, with equipment and armour for all parts of the body. Crafting useless junk into useful items is an important skill, with the keen explorer being rewarded for gathering rare parts.

Along the journey you'll encounter various individuals who'll either aid you or stab you in the back for your actions, recognizing these differences will keep you safe. Various scattered towns and communities do exist and the occupants are willing to trade - provided you get their trust.

Expect to see frequent updates from us again. Looking forward to hearing your suggestions!

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Blog RSS Feed Report abuse Latest News: Inventory

7 comments by JLea on Mar 1st, 2011

So after weeks of coding, I finally have the inventory system done! It still needs polish but the basic functionality is there.

Also, the contribute page worked great. We received around 80 ideas.

Post comment Comments  (50 - 60 of 846)
dave_5430 May 16 2012 says:

Still dead.

BTw, did I say you guys suck for being dead? Yeah... just putting it out there, along with an entire blog of people you let down.

+7 votes     reply to comment
Tycholarfero May 21 2012 replied:

Uh, I don't think two months without updates being posted on this page necessarily counts the mod as dead.

+1 vote     reply to comment
JLea Creator
JLea May 16 2012 replied:


+2 votes   reply to comment
Tycholarfero May 21 2012 replied:

Will this mod page be changed or updated later?

+1 vote     reply to comment
ChuckNrs May 13 2012 says:

I support the change to CryEngine. I was thinking I hadn't heard about this mod in a while and thought I'd see if you said it was dead. Lookin' good bra.

-1 votes     reply to comment
Donaldzimp Apr 16 2012 says:

Now i have to get some new harware, fit to play a game like crysis 2. i really hope he will release the work he has done already, if he cares about us...

+1 vote     reply to comment
Stealthgato Apr 12 2012 says:

So, this is a goner. Sad, was looking forward to this.

+3 votes     reply to comment
Poor_mans_sniper Apr 28 2012 replied:

No! It's not dead, Jlea just moved the mod over to the cryengine, and he hasn't released much media outside of a youtube channel of the progress (forgot the name though sadly).

+2 votes     reply to comment
Gulp343 May 4 2012 replied: +1 vote     reply to comment
dufake Apr 13 2012 replied:

It's just like what happened to Raindrop.

+3 votes     reply to comment
JohnnyMaverik May 12 2012 replied:

True that. Cryengine is a bitch. Sure source is too, but Cryengine indie stuff never happens and that says something. Also Crysis mods only tend to be a couple of hours long at most, even when they've been worked on for years, which also says something. I predict sad faces when this draws to a close. Hope they prove me wrong.

+1 vote     reply to comment
JLea Creator
JLea May 16 2012 replied:

Mostly it's because indie CryEngine stuff is difficult for new people due to lack of documentation and programming skill; it's taken me around 4 months but I can accomplish EVERYTHING I need now in the CryEngine, unlike source where I had to use hacky work arounds.

+2 votes   reply to comment
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Developer & Publisher
Cruxic Games
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First Person Shooter
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Ivan's Secrets
Ivan's Secrets
Last Update
2 years ago
2,100 members