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A survival shooter set in Central Asia after the end of civilization.

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The chemical labs
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FishMan:E Nov 3 2010 says:

Heeey nice post-production! )) And i like your foliage )
But the grass will be less expensive in CPU/GPU resources, if you will use the alphatest instead of simple translucent textures, but it will be look not so smooth and your coder must fix something in the shader to make the z-buffer work properly because valve do not done it =\

+4 votes     reply to comment
jjawinte Nov 3 2010 says:

This looks fantastic ! A bit hazy though. Some definition would strengthen the environment.

+5 votes     reply to comment
Klammy Nov 16 2010 replied:

Agreed, would love to see some brighter, and darker areas. The fog is fine, but here just doesn't seem to be enough contrast (light variation).

+2 votes     reply to comment
FuzzyMcDoodle Nov 3 2010 says:

Looks awesome, great atmosphere

+1 vote     reply to comment
KEEP_IT_UP! Nov 3 2010 says:

bretty please crack some windows on the upper right (just change the texture, so that some of these small windows are black or half there) and make the mainwalls a bit more broken, crannies would help - it looks so "new" compared to the surroundings ;)

but till now, great job :)

+1 vote     reply to comment
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This is when things take a turn for the worse.

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Nov 3rd, 2010
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