Multiplayer tank battlefield in destroyable voxel world. Ability to leave tank and fight with grenades. Several gameplay modes, like "All against all" and "Destroy enemy base". Day-night option for server.

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0 comments by yak32 on Dec 4th, 2012


Iron Cube game

Screenshot from Iron Cube

Iron Cube  - multiplayer tank combat, added to the list of games on Glow engine. Alpha version 0.2 can be downloaded here. Many features of Glow engine was temporary switched off - motion blur, SSAO, HDR, true reflections and refractions, but will be enabled some time later.

Originally game was started as technology demonstration  for the Glow engine, but captured my interest. I begun it for The Windows 8* & Ultrabook™ App Innovation Contest (and received shinny new ultrabook from Intel after passing to Round 2 ). It was interested for me, how much graphics quality can be achieved using voxels for rendering. Partially it was inspired by this prerendered video parody.


Features of voxel engine.

  • Infinitive voxel field (for the Iron Cube it currently restricted to 512x512x64)    
  • Local ambient lighting, prerendered to texture.
  • Sharing voxel field via network. (RLE compression + huffman + per cluster (32x32x32) update. 
  • Water flows - huge waterfalls are possible - I tested flooding of whole level.
  • Large explosions
  • Foliage and grass.
  • True physics (using Bullet physics).
  • Vehicle physics on voxel field.
  • Completely random (2D Perlin Noize + 3D Perlin Noize) and heightmap (+tree map + grass map + water map) based landscape generation
  • Rasterization of polygonal objects into voxels
  • Generating optimized polygonal mesh from voxel field.

More about features:


Water flow

Huge explosions (here is just huge volume extraction)

Some water effects with flying fishes

Random, Perlin Noise based voxel field

Rasterization of polygonal objects to voxel field:

Optimization of mesh generation:

Current plan is to add more nature elements to game, like birds, grass, wild life.

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Iron Cube v 0.2

Iron Cube v 0.2

Dec 3, 2012 Full Version 0 comments

Early alpha build of the game. Controls - WASD + mouse, left mouse button to shoot. "E" key to leave and enter tank, also for digging outside of tank...

Post comment Comments
LaGNeVeRFaiLS
LaGNeVeRFaiLS Dec 4 2012, 9:20am says:

is this indie game like Running With Rifles using Voxels too, is Running With Rifles Voxel Editor can Edit weapons, tanks, or PEople too with Skeleton please Pm me if it can be sorry for bad english

+1 vote     reply to comment
yak32
yak32 Dec 4 2012, 8:36pm replied:

I think it's different. Currently there are no voxel editors in the game, but I am thinking about it.

+1 vote     reply to comment
jack100000
jack100000 Dec 3 2012, 2:16pm says:

Why do I still think it´s looking like Ace of Spades with tanks or MC with new version of Vehicle mod? :)

+1 vote     reply to comment
yak32
yak32 Dec 3 2012, 9:06pm replied:

Original name for this game was "I MAED MIENECRAPHT!!!111!!!!!"

+1 vote     reply to comment
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Iron Cube
Platform
Windows
Developer
Glow team
Engine
Glow
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Official Page
Glow3d.com
Release Date
TBD
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Car Combat
Theme
War
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Multiplayer
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Indie
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Apr 10 2013, 3:34am

@LeetCode Hi, leetcode site is not available periodically.(south korea) last 2 days.

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New post: New voxel based lighting T.co

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New post: First prize winner of Intel Perceptual Computing Challenge! T.co

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@_ChrisRojas_ i think about something wearable on fingers, to have feedback

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