The ultimate trash experience has all you need! We got boobies. We got hookers. We got Zombies. We got Nazis. We got even Nazi-Zombies! Now with full feature movie "Night of the Living Dead"!

Report RSS More power we needed. More power we got.

We got MORE of all. 1 more member in the dev team. Over 100 d/l s day 1 on the Alpha. 120+ watchers. And now an exe that runs the game on computers you`d give your little sister to learn how to make her own Hello Kitty calendar in Open Office.

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Yes, we like how our game looks right now. We say thank you for downloading the Alpha at Indiedb.com


But we still want to improve. We want more details. More objects. More fancy shaders.

To get this, we have to improve the power of the renderer - the last v119 beta brought a lot of improvements and we now built something new on that.

With full effects on, the game now runs half-soothly on:

Intel Centrino2 - 2*2.13GHZ
2GB RAM
Nivida 9300M

which is below our minimum specs.


"You got only an office PC? Doesn`t matter - come on, Sir, and have some fun!"

The next step in improving will be a memory consumption optimization. More free memory means more overlays, more diversity in architecture, more puzzles. And of course more different enemies per level.


"No! Please don`t replace me here! I love my job in the rest room!"

Stay tuned. We will soon show something totally new.

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booman
booman - - 3,651 comments

very nice update... I'm sure its quite a task to get a modern engine to run on older hardware. Can't wait to seee it running on my SLI GeForce 9800 rig...

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