A new sport has taken the World by storm. With a history that diverted from ours thousands of years ago, the superpowers of today are radically different. Sioux Indians hold North America, Vikings rule much of Europe and Russia, and the Egyptians hold Africa... and for the benefit of the crowd they’re all killing each other. Huge stadiums holding hundreds of thousands of screaming fans encircle small combat arenas, where soldiers fight and die... and if you can’t hear the roar of the crowd, you’re already dead.

With 3 unique classes, that bring unique perks and weapons to the battle, there is a lot of variety in the way combat can proceed. Choosing to play as a Viking (Heavy Weapons focus) will result in an entirely different game experience than choosing to play as a Sioux (Stealth/Sniper focus). With a unique class progression and class outfitting systems that allow players to tailor their current class to their specifications, it’s possible to play the game the way you want to, without having to follow a specific structure.

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iCL Weapons

2 years ago News 2 comments

Development News 04/06/2013

So, time for some more weapons!

Take a look at the completed Wahtahka Starscope Sniper Rifle for the Sioux Class!

And the High Poly:

And finally, the concept for our first Viking weapon! The Midgard Jormungandr!

We'd love to hear what you think, so don't hesitate to leave a comment!

In the mean time don't forget to track us, and please like us on Facebook!
Over and Out.
- Rowan Moss
Project Lead at Mosswood Games.

Lightforce Assault Rifle Complete + HP Environment Props

Lightforce Assault Rifle Complete + HP Environment Props

2 years ago News 3 comments

Finished beauty shots of our first completed weapon - the Synapse Lightforce Assault Rifle. Also some Hi Poly environment props for your viewing pleasure...

iCL - Weapon High Poly + Environment Update

iCL - Weapon High Poly + Environment Update

3 years ago News 3 comments

Take a look at our latest screenshots: The Synapse Lightforce assault rifle, and an update on the Grapes Winery scene.

iCL Dev News - Weapon Concepts and new Environment Work!

iCL Dev News - Weapon Concepts and new Environment Work!

3 years ago News 7 comments

Hello fellow developers! Please have a look at our latest Assault Rifle concepts and let us know which you prefer, and feel free to enjoy our latest environment...

iCL - Final Sioux Character Sculpt & Theme (music)

iCL - Final Sioux Character Sculpt & Theme (music)

3 years ago News 3 comments

It has been a prosperous few weeks, and we have made some great progress!

Post comment Comments
Drown_ Jun 6 2013 says:

This looks really impressive, though it is a bummer that you dont give the weapons a really "unique" look for each fraction (some characteristics of the culture. The guns look like exchangable rifles except the viking one. keep up the great work!

+1 vote     reply to comment
Varkplaas Jun 5 2013 says:


+1 vote     reply to comment
Knutte94 Apr 3 2013 says:

This is AWESOME. GRATE Soundtrack. How much longer must we wait to play this? :). Tracking!

+1 vote     reply to comment
Peter-Kun Oct 30 2012 says:

when this game launched?

+3 votes     reply to comment
TheTon Mar 13 2012 says:

why UDK?

-1 votes     reply to comment
rowan_moss Creator
rowan_moss Mar 14 2012 replied:

Well it's a wonderful looking engine with impressive graphical qualities, simple to set up FPS games, good licensing system for Indie companies, well supported with documentation and a large base of experienced developers. I could probably keep going :P

+10 votes   reply to comment
Giamme Feb 9 2012 says:


+2 votes     reply to comment
ghost59 Dec 19 2011 says:

this is cool

+2 votes     reply to comment
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International Combat League (iCL)
Mosswood Games
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