Interceptor Shield is a Missile and Air Defense Simulation Game
That allows the player to tests one's ability to defend the players nations air space against differant air and missile threats and go head to head against other players in online world wide war games.

Interceptor Shield is currently in development.

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Mintemen 3 launching

Ground Based Interceptor Silo Field Image six

SA-2 Missile

Ground Based Interceptor Missile Render

Agni-II Ballistic Missile

Interceptor Shield Main Menu Sneak Peek

Aegis ship promo pic

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2 comments by ServoIS on Oct 16th, 2010

Our current texture artist that had been texturing the meshes has gotten cought up in real life work and is not going to be able to have time for the project until after Christmas so we are looking to expand our team with a few more people to finish texturing the models that are done for the project and also for the hud art for the interface.

This is the following run down of what we need.

1. we are need of a texture artist that can unwrap and textured our meshes for both land systems and aircraft.

2. we need a person to help design the icons for the radar map and for the real world map for showing location of objects on the ground at distance that are out of sight.

If we can get people to fill these roles then our coder will be able to continue on with finishing up the first playable beta of IS for the public.

the only thing holding us currently is the current meshes that need textured and the hud art for the interface that needs done.

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Post comment Comments  (70 - 80 of 93)
ServoIS
ServoIS Jun 25 2009, 5:16pm says:

Its Just the resolution/angle :D also once everything is implemented we will be working on tweaking the scaling.

+1 vote     reply to comment
Anonymousperson
Anonymousperson Jun 25 2009, 4:56pm says:

Will every thing be to scale, because a few things look rather large compared to their real world counterparts

Or it just might be the resolution/angle

+1 vote     reply to comment
Midhir
Midhir Jun 24 2009, 12:34am says:

The game looks very interesting. I'm curious to see what the gameplay will look like.

+1 vote     reply to comment
Havoc_frost
Havoc_frost May 15 2009, 5:18am says:

cool :)

+1 vote     reply to comment
Panzert
Panzert Apr 5 2009, 5:30am says:

It's kinda like defcon but in 3d :D

+1 vote     reply to comment
Sierra-Leader
Sierra-Leader Apr 4 2009, 11:15pm says:

Interesting.

+1 vote     reply to comment
ServoIS
ServoIS Apr 4 2009, 12:34pm says:

As soon as we get the last of the interface elements from the Gui guy we will be posting some screens of the interface ingame ;) showing building and missile production. on a side note if you guys like the project please vote for it and spread the word about IS.

+1 vote     reply to comment
Robots!
Robots! Apr 4 2009, 10:39am says:

the map looks very plain... ingame screens soon?

+1 vote     reply to comment
edo3
edo3 Mar 11 2009, 3:47pm says:

when the relase?

+1 vote     reply to comment
.:----:.
.:----:. Mar 6 2009, 12:42am says:

So will this have shipyards/airfields or whatever that produce ships and aircraft or will u place units at start and when there gone there gone?

+1 vote     reply to comment
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Interceptor Shield
Platform
Windows
Developed By
ServoIS
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Release Date
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Real Time Strategy
Theme
War
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Indie
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