‘Inner Dream’ is a modern fairy tale about dreams. What if time frozen when you were sleeping? How could you wake up if everything around you now looks like a photo? Find your way in the world of dreams and make clock ticking again to find your way back to reality. Features: - Play first 1/4 of the game right now and for free - Meet some of main heroes - Soundtrack from Keratordash, Muddasheep and Taskless Sheep - PHOTO-realistic graphics - KickStarter backing just started for 'Inner Dream' – you could help us to make it real
Hello friends! Today 'Retention' is available on STEAM Greenlight. Please support it there - yours help is very important for us!
Here is a link: Steamcommunity.com
About Retention:This game is about a person who kept running through his life, never looking back at the past. He rarely slept, and even with 24 hours in a day, it was not enough for him. Once during a trip, he gets into trouble. Now he's lying on the cold ground, buried beneath his bicycle.
Slides of various moments fly through his head.
Will his memories return? Will he be able to stand up again?
You must help him.
Nine developers from around the world created a project to help fund their nine indie games that they are currently working on.
KickStarter backing is just started for our game "Inner Dream". For us backing on KickStarter is only way to make our 'Inner Dream' real. We don't need...
Keratordash album released for FREE. Main theme of Inner Dream "Keratordash - Universal Signal" could be found on that album.
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Lowest Rated (5 agree) 4/10
'Inner Dream' is the very definition of pretentiousness. I am giving 'Inner Dream' a 4/10 and that's being overly generous. I'll start with what I liked: 1. The concept is very interesting. I like the point-and-click adventure style and exploration of the surreal and bizarre world of dreams. 2. The photography is stunning. Absolutely beautiful. The conflicted beauty of Eastern Europe is wonderfully captured. The quality of the photography really draws the player into the world of the game. 3. The…
May 1 2012 by KuriJaVaba