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Steel Factory Stalburg steel An office.
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0 comments by GonaUho on Apr 21st, 2015

A week of silence and here we go again with a weekly update, right on time as usual… Right guys?

Nothing like working inside for hours on end and seeing the summer come along, our wet noodle arms don’t need a break anyways. Last week we talked about our Indiegogo campaign coming along and us working from our own apartments. If we are on schedule with everything regarding the campaign, the campaign should begin in two to three weeks time.

Some of our team is settling in nicely to the new office, although we still do not have all of the necessary software. Some of us even managed to spend their spare time working on the game, while others…Well, played the hell out of GTA V…

With our batteries charged from the office, each other and from the mindless fun that is GTA, the coming week should be even more productive.

In this update we're going with industrialist theme:

Steel Factory
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Post comment Comments  (180 - 190 of 210)
ap3rtur3sc13nc3 Sep 8 2011, 9:58pm says:

If you wanted to you could make this a stand alone game.

+5 votes     reply to comment
Oskutin Creator
Oskutin Sep 9 2011, 7:19am replied:

Then we should deal with Valve.

+2 votes   reply to comment
yohoat9 Sep 19 2011, 9:53pm replied:

Please please please PLEASE talk to valve about this, I clicked on this mod while browsing through portal 2 mods and was absolutely amazed at how well done the maps were. PLEASE do it

+2 votes     reply to comment
Oskutin Creator
Oskutin Sep 8 2011, 3:42pm says:

You guys should post something (ideas, picutres, w/e) to our forums too.

+1 vote   reply to comment
Oskutin Creator
Oskutin Sep 8 2011, 3:53pm replied:

Interesting video about the theme.

+1 vote   reply to comment
keywc Sep 8 2011, 3:39pm says:

So this is basically like Research and developement, but with the portal engine and of course totally different puzzles ?

+1 vote     reply to comment
|Yucca| Creator
|Yucca| Sep 8 2011, 3:28pm says:

The first gameplay video released!

+2 votes   reply to comment
Oskutin Creator
Oskutin Sep 6 2011, 4:29pm says:

We added couple of pictures today, but tomorrow we will (hopefully) add a video and post some news.

+1 vote   reply to comment
Womit Sep 1 2011, 10:51am says:

tracking! :D

+2 votes     reply to comment
tile Aug 31 2011, 3:08pm says:

i could'nt help but notice... you have custom textures. how did you make them work? i can map with them, but when i launch the game i get an error.

+1 vote     reply to comment
TheSkyte Sep 1 2011, 3:17pm replied:

I Love this mod already.

+1 vote     reply to comment
|Yucca| Creator
|Yucca| Aug 31 2011, 5:13pm replied:

We did nothing unusual. Just added textures and models then compiled and everything works perfectly.

+1 vote   reply to comment
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Loiste Interactive
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