Those most overlooked are often the most important. INFRA puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.

News RSS Feed Summary List News  (0 - 30 of 54) (view related)
A Quick Look Back

A Quick Look Back

Dec 31, 2013 9 comments

This post takes a look back at the accomplishments of 2013 and shows what is coming in 2014.

A Touch of Life

A Touch of Life

May 19, 2012 2 comments

In this update we start to reveal some of the details of our story.

August media update #1

August media update #1

Aug 23, 2011 2 comments

We have released our first weekly media release which features screenshots of the three first maps of the mod INFRA. Stay tuned for more.

August media update #2

August media update #2

Aug 30, 2011 2 comments

Our second weekly media release. This time on showcase are the office building and an old power-plant.

Background information

Background information

Jun 23, 2012 3 comments

Some of you have seen that this mod's theme is "realism", and have probably been wondering why.

Biweekly Update 19.11.2011

Biweekly Update 19.11.2011

Nov 18, 2011 2 comments

A brief update about development, our fans, and a "leak" we released.

Campaign update

Campaign update

Jun 24, 2015 4 comments

How the campaign has progressed, and your feedback.

December media update #1

December media update #1

Dec 2, 2011 3 comments

We promised you biweekly updates 2 weeks ago, so here we go.

December media update #2

December media update #2

Dec 17, 2011 2 comments

New maps and new locations. Development is steady and very productive.

Devblog #42

Devblog #42

Nov 29, 2014 11 comments

Since we're terrible with post titles, we decided to switch to this boring numeric format that seems to be the thing these days. So I've checked and that...

Devblog #43

Devblog #43

Dec 5, 2014 3 comments

As promised, here's our latest in the series of updates of increased frequency. We'll keep posting weekly updates until Christmas. We might fall back...

Devblog #44

Devblog #44

Dec 12, 2014 3 comments

Hey guys. You've probably noticed the IndieDB Indie of the Year competition that has been going on for a week or so. The top 100 was announced three days...

Devblog #45

Devblog #45

Dec 19, 2014 3 comments

Last moments to vote in IndieDB Indie of the Year competition. Let's see if we can make it to the top 10. If you haven't voted for INFRA yet, it's time...

Devblog #46

Devblog #46

Apr 3, 2015 10 comments

We have an office now! From now on, development intensifies at the office!

Devblog #47

Devblog #47

Apr 12, 2015 3 comments

An almost weekly update of what's going. How was our week, update on Indiegogo campaign and a new trailer.

Devblog #48

Devblog #48

Apr 21, 2015 0 comments

Weekly update: What's going on, how are our spirits and some new screenshots.

Devblog #49

Devblog #49

Apr 29, 2015 5 comments

Weekly update, what have we been working on and an example of the team mindset.

Devblog #50

Devblog #50

May 5, 2015 2 comments

We talk about our team motivation and birds. Also our 50th devblog, Yay!

Devblog #51

Devblog #51

May 15, 2015 1 comment

Shorter summary than usual. We talk a little about what we got done this week.

Devblog #52

Devblog #52

May 27, 2015 5 comments

We let the people know that we are alive, talk about what we've been doing the past few weeks and what to expect the coming months.

First Sneak Peek at Gameplay!

First Sneak Peek at Gameplay!

May 14, 2013 18 comments

Our gameplay sneak peek is finally out and we are about to hit a good patch of production time.

Get Connected

Get Connected

Nov 4, 2011 1 comment

This is a smaller update that really involves our fans! We also have a new team member.

Greenlight Update

Greenlight Update

Mar 5, 2013 2 comments

This update has information on our current Greenlight status and what to expect from us in the future.

Greenlight Update #2

Greenlight Update #2

Apr 5, 2013 2 comments

Where we currently stand on Greenlight and what is coming!

Indiegogo campaign has begun!

Indiegogo campaign has begun!

Jun 22, 2015 8 comments

The new trailer, gameplay and the Indiegogo campaign. A thanks to all of you!

INFRA Contest!

INFRA Contest!

Jun 8, 2013 5 comments

We have seen some interest from individuals who want to make fan art for INFRA and now is a great time for some of you to take advantage of it!

INFRA Greenlight News and New Content

INFRA Greenlight News and New Content

Jul 23, 2013 4 comments

Over 100,000 unique visitors have seen our Greenlight page and our rank continues to inch closer to the Top 10!

INFRA has been given the Greenlight

INFRA has been given the Greenlight

Aug 8, 2013 11 comments

Valve has granted us the Greenlight. We are now a legitimate games studio and are working to set everything up for the future.

INFRA is Spreading!

INFRA is Spreading!

May 1, 2013 0 comments

It appears that people are starting to take notice of INFRA’s progress and we are doing our best to spread as much information about our game as possible...

Infra Spreads Further!

Infra Spreads Further!

Jun 5, 2013 4 comments

We updated our website, spread to Reddit, and had Rock, Paper, Shotgun write an article about us!

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INFRA
Platforms
Windows, Mac
Developer & Publisher
Loiste Interactive
Engine
Source
Contact
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Official Page
Infragame.net
Release Date
TBD
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Popular News
Campaign update
Campaign update Jun 24, 2015
Devblog #51
Devblog #51 May 15, 2015
Greenlight Update #2
Greenlight Update #2 Apr 5, 2013
INFRA is Spreading!
INFRA is Spreading! May 1, 2013
Devblog #52
Devblog #52 May 27, 2015
A Touch of Life
A Touch of Life May 19, 2012
Devblog #46
Devblog #46 Apr 3, 2015
Devblog #45
Devblog #45 Dec 19, 2014
Devblog #42
Devblog #42 Nov 29, 2014
Devblog #44
Devblog #44 Dec 12, 2014
We're not dead!
We're not dead! Dec 15, 2013
Poster Contest Winner!
Poster Contest Winner! Jun 25, 2013