Those most overlooked are often the most important. INFRA puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.

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Our team

Our team

Aug 18, 2011 0 comments

Our mod instantly became most popular Portal2 mod, so let me introduce our team!

December media update #1

December media update #1

Dec 2, 2011 3 comments

We promised you biweekly updates 2 weeks ago, so here we go.

Background information

Background information

Jun 23, 2012 3 comments

Some of you have seen that this mod's theme is "realism", and have probably been wondering why.

Slow development ahead!

Slow development ahead!

Jul 8, 2012 7 comments

For me and another vital team member Zuntti, mandatory military service is starting soon, so we doesn't have much time to work with this, atleast during...

We have a website!

We have a website!

Aug 3, 2012 9 comments

I'm happy to announce that we have our own website now! Oh, and trees!

August media update #1

August media update #1

Aug 23, 2011 2 comments

We have released our first weekly media release which features screenshots of the three first maps of the mod INFRA. Stay tuned for more.

August media update #2

August media update #2

Aug 30, 2011 2 comments

Our second weekly media release. This time on showcase are the office building and an old power-plant.

September media update #1

September media update #1

Sep 8, 2011 5 comments

Yet another media release. This time a bunch of screenshots of the forest areas and a video showing off first bits of gameplay.

September media update #2

September media update #2

Sep 20, 2011 3 comments

Second media update of September. This time a bunch of random images of random places.

October media update #1 + new team members

October media update #1 + new team members

Oct 23, 2011 7 comments

It's time for a bigger media update. It's also time to welcome new members to the team.

December media update #2

December media update #2

Dec 17, 2011 2 comments

New maps and new locations. Development is steady and very productive.

January media update #1

January media update #1

Jan 6, 2012 2 comments

Many hazards are presence when exploring environments with serious lack of maintenance. For example, the danger of drowning or getting roasted.

January media update #2

January media update #2

Jan 21, 2012 3 comments

No hazards this time, just old and abandoned places.

March media update #1

March media update #1

Mar 30, 2012 2 comments

This time both new and old maintenance tunnels and also a currently not so busy metro station.

May media update #1

May media update #1

May 4, 2012 2 comments

The spring is starting to show it's signs and work with the maps continues. Although this update still has screenshots of maintenance tunnels, we have...

June media update #1

June media update #1

Jun 16, 2012 3 comments

Summer is here and it's time to ship another media release. This time we are featuring three different locations, both modern and old, manned and abandoned...

September media update #1

September media update #1

Sep 2, 2012 6 comments

Summer is over and development continues. INFRA has been under development for over a year now and a lot has been done.

October media update #1

October media update #1

Oct 5, 2012 3 comments

Another media update. This time also featuring new work in progress gameplay video.

INFRA: now with lead filled zombie action! (APRIL FOOLS!!!)

INFRA: now with lead filled zombie action! (APRIL FOOLS!!!)

Mar 31, 2013 16 comments

We're currently at 76th position on Greenlight. This blows our mind. Thanks a ton for the votes. However, it's time to move on.

We're not dead!

We're not dead!

Dec 15, 2013 6 comments

Long time; no updates! Doesn't mean we're dead, just working real hard.

Get Connected

Get Connected

Nov 4, 2011 1 comment

This is a smaller update that really involves our fans! We also have a new team member.

Biweekly Update 19.11.2011

Biweekly Update 19.11.2011

Nov 18, 2011 2 comments

A brief update about development, our fans, and a "leak" we released.

Top 100

Top 100

Dec 11, 2011 3 comments

We made it into the top 100 and brought on some new talent to keep production flowing

We are back

We are back

Mar 9, 2012 19 comments

We went dark for a while but are coming back in a new light.

March media update #2 - Making Progress

March media update #2 - Making Progress

Apr 16, 2012 1 comment

Infra feels like it used to and our mappers are doing brilliant work.

A Touch of Life

A Touch of Life

May 19, 2012 2 comments

In this update we start to reveal some of the details of our story.

November Media Update

November Media Update

Nov 26, 2012 3 comments

It’s update time! We appreciate our followers who have been waiting patiently while we toil away behind the scenes.

Teaser Trailer and Greenlight

Teaser Trailer and Greenlight

Feb 16, 2013 10 comments

The promised news is finally here! We introduce our plans moving forward and how you can support INFRA's creation.

Greenlight Update

Greenlight Update

Mar 5, 2013 2 comments

This update has information on our current Greenlight status and what to expect from us in the future.

Greenlight Update #2

Greenlight Update #2

Apr 5, 2013 2 comments

Where we currently stand on Greenlight and what is coming!

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INFRA
Platforms
Windows, Mac
Developer & Publisher
Loiste Interactive
Engine
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Official Page
Infragame.net
Release Date
TBD
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