Infinity is an open-ended game in which you control a spaceship throughought the entire galaxy, trying to make a name for yourself. You connect to an online server on which thousands of people are playing, 24/7. The game does not stop when you log off, but continues to evolve: it is a persistent universe. The game mechanics do not emphasize any particular gameplay style. Combat, trade, exploration, social relationships.. you are free to choose your own carrier path and goals. The only limit is your own imagination!

Infinity is not a traditional role playing game. Although all players are expected to act in concordance with their avatar's motivations, there are no classes or skills to restrict your choices. Combat between spaceships is in true real-time, and the outcome is determined by your own intelligence and reflexes. Forget turn-based action and experience the great excitement of a first person experience!

Using procedural techniques, the game universe has been designed to be huge and realistic. There are billions of solar systems and planets, each unique and awaiting to be discovered by a player. Coherent scales and distances are used, orbits of celestial bodies are correctly modeled and change continuously, allowing you to attend a sunrise on the moon of a giant planet, for instance.

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Bellerophon City concept Whitedwarft TY-9 Interceptor
Blog RSS Feed Report abuse Latest News: Terrain engine and motion blur

12 comments by Betelgeuze on Aug 24th, 2007 digg this super bookmark


No it's not Christmas yet but here we are again with some updates related to the development of our upcoming Space-MMO game Infinity: The Quest for Earth.

Horizontal displacements:
As mentionned in the previous update on the Infinity forums, InfinityAdmin has experimented horizontal displacements to create cliffs, overhangs and hard edges. It also creates interesting rock formations, similar to what you'd find on volcanoes. The result is looking quite nice, but as expected there are some issues that still have to be overcome.

New terrain engine 5 New terrain engine 6

Procedural details and motion blur:
The good thing with using procedural generation is that you are more future-proof than other engines/games. Just by changing a detail level in the config dialogs, you will be able to increase the quality and details to extreme levels. No computer that exists today has enough memory, or video cards and cpus good enough to make it run on the highest detail levels, simply because there's no hard limit to how far those details can go.

Case in point: at the moment the terrain patches are 33x33 vertices; that's the default for medium to high-end gaming computers, for example AMD FX/Intel Core2Duos on a NV7800, NV8800 or ATIX1800.
If your computer is good enough, you can try terrain patches of 65x65. The picture below(left) is taken on a Quad-core machine ( Q6600 with a 8800 GTX ), as expected it slowed down quite a lot, but it was still real-time: 40-50 fps. You can compare it with 33x33 terrain patches to see the difference

Last but not least, InfinityAdmin spent some time to add a render pipe for motion blur.

New terrain engine 7 Motion blur

For more information check out the Development Journal on the Infinity forums.

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Terrain, physics, rings and motion blur.

Terrain, physics, rings and motion blur.

Aug 26, 2007 Movies 11 comments

A new video showing off the ball physics and collisions, the planetary terrain (it's using one big tiling texture and it has some vertex popping...

Gas Giant ring

Gas Giant ring

Jul 15, 2007 Movies 4 comments

This video shows the procedural placement of asteroids in a gas giant ring. Keep in mind that this is WIP and it's just per-vertex lighting with...

 Silverbow and rain

Silverbow and rain

Apr 15, 2007 Movies 2 comments

A short video made in the AseToBin showing off the Silverbow(spaceship) in all its glory and a nice rain effect.

Infinity Combat Prototype 2.1(Fixed)

Infinity Combat Prototype 2.1(Fixed)

Dec 20, 2006 Full Version 10 comments

This is a new working version of the Infinity combat prototype version 2.1. Apologies to all of those that downloaded the corrupt file.

Spuk's outpost

Spuk's outpost

Sep 13, 2006 Movies 0 comments

Spuk's outpost showing off the small station made by Spuk. Generic textures, no skybox/background, it's a bit plain, but it shows HDRI + dynamic...

City video

City video

Sep 13, 2006 Movies 0 comments

City video ( 45.8 MB, Divx5 ) showing off the city and a few models. Stannum's buildings, Shawn's city dome, CutterJohn's Intrepid, and...

Comments  (70 - 80 of 481)
Nightshade08
Nightshade08 Mar 20 2008, 11:15pm says:

Man, at this point im starting to wonder if some company is goin to come by and snatch up this game and release it as a new WoW conquerer.

(If that does happen dont go to EA, they ruin everything like Command and Conquer for example)

+1 vote     reply to comment
pyrohamster
pyrohamster Mar 20 2008, 10:31am says:

WOOT A PLANET skined and an update

+1 vote     reply to comment
Pereza0
Pereza0 Mar 19 2008, 3:58pm says:

Those sunshafts look awesome

But will those trees be on many planets?
I mean i dont think alien vegetation looks just as Earth's

+1 vote     reply to comment
Betelgeuze
Betelgeuze Mar 20 2008, 7:21am replied:

Of course not ;)

What we are trying to do now, is to recreate an Earth-like environment, that’s the hardest one to simulate. If we manage to do that it’s just a matter of using different art assets to make them look more 'alien'.

+1 vote     reply to comment
Ben_E
Ben_E Mar 19 2008, 9:17am says:

Very super impressive!!

+1 vote     reply to comment
korge
korge Mar 18 2008, 11:21pm says:

HOLY CRAP.

Flight Sim openess meets Age of Empires gameplay???

Im in!

*modwatched

+1 vote     reply to comment
Betelgeuze
Betelgeuze Mar 19 2008, 2:06am replied:

While Infinity will have some very minor RTS elements, it's not an RTS at all ;)

+1 vote     reply to comment
Karnak
Karnak Mar 18 2008, 6:05pm says:

Those are some incredibly impressive visuals; DX10?

+1 vote     reply to comment
battelboy
battelboy Mar 18 2008, 3:06am says:

this game is gona be friggin awsome

+2 votes     reply to comment
rofl106
rofl106 Mar 17 2008, 6:30pm says:

It would be nice if you could stream some of the other downloads, some of us don't like downloading everything because we are lazy :P

+1 vote     reply to comment
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Infinity: The quest for Earth
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