Infinity is an open-ended game in which you control a spaceship throughought the entire galaxy, trying to make a name for yourself. You connect to an online server on which thousands of people are playing, 24/7. The game does not stop when you log off, but continues to evolve: it is a persistent universe. The game mechanics do not emphasize any particular gameplay style. Combat, trade, exploration, social relationships.. you are free to choose your own carrier path and goals. The only limit is your own imagination!

Infinity is not a traditional role playing game. Although all players are expected to act in concordance with their avatar's motivations, there are no classes or skills to restrict your choices. Combat between spaceships is in true real-time, and the outcome is determined by your own intelligence and reflexes. Forget turn-based action and experience the great excitement of a first person experience!

Using procedural techniques, the game universe has been designed to be huge and realistic. There are billions of solar systems and planets, each unique and awaiting to be discovered by a player. Coherent scales and distances are used, orbits of celestial bodies are correctly modeled and change continuously, allowing you to attend a sunrise on the moon of a giant planet, for instance.

Image RSS Feed Latest Screens
Space prison Infinity artwork Terrain engine
Blog RSS Feed Report abuse Latest News: Multimonitor support

5 comments by Betelgeuze on Dec 4th, 2007 digg this super bookmark


Technically, it's not so hard. After all, all you need to do is to create two windows, one on each screen ( in case of a dual screen setup ), to create two cameras, and to render the scene twice. Of course, you get a 2 times slow-down ( or 3 times in case of a triple config ).

Fortunately, InfinityAdmin took a different approach. He still created 2 windows, but used the engine's pipeline to create one virtual off-screen buffer. The scene only has to be rendered once. Much better! Then in the final stage, the buffer is shared and split between the windows.

The results are pretty cool, and if properly set up, the images are perfectly seamless. For example, consider this one, taken on a dual monitor config, each screen being full-screen 1280x1024:

Multimonitor

Nothing forces the windows to get perfectly aligned or to "touch", and they can even be of different resolutions ( meaning that it'll work perfectly even if your monitors have different resolutions ).

Media RSS Feed Latest Video

You need to have Flash and Javascript running in your browser to see this player.

Downloads RSS Feed Latest Downloads
Terrain, physics, rings and motion blur.

Terrain, physics, rings and motion blur.

Aug 26, 2007 Movies 11 comments

A new video showing off the ball physics and collisions, the planetary terrain (it's using one big tiling texture and it has some vertex popping...

Gas Giant ring

Gas Giant ring

Jul 15, 2007 Movies 4 comments

This video shows the procedural placement of asteroids in a gas giant ring. Keep in mind that this is WIP and it's just per-vertex lighting with...

 Silverbow and rain

Silverbow and rain

Apr 15, 2007 Movies 2 comments

A short video made in the AseToBin showing off the Silverbow(spaceship) in all its glory and a nice rain effect.

Infinity Combat Prototype 2.1(Fixed)

Infinity Combat Prototype 2.1(Fixed)

Dec 20, 2006 Full Version 12 comments

This is a new working version of the Infinity combat prototype version 2.1. Apologies to all of those that downloaded the corrupt file.

Spuk's outpost

Spuk's outpost

Sep 13, 2006 Movies 0 comments

Spuk's outpost showing off the small station made by Spuk. Generic textures, no skybox/background, it's a bit plain, but it shows HDRI + dynamic...

City video

City video

Sep 13, 2006 Movies 0 comments

City video ( 45.8 MB, Divx5 ) showing off the city and a few models. Stannum's buildings, Shawn's city dome, CutterJohn's Intrepid, and...

Comments  (40 - 50 of 492)
funky_chicken
funky_chicken Jul 5 2008, 4:18am says:

im saving up for a new computer just to play this game when it comes out!

+1 vote     reply to comment
cubanresourceful
cubanresourceful Jul 2 2008, 12:49pm says:

This game looks amazing, play amazing, and is what im looking for, thanks you a very much for the making of this game! :)

+1 vote     reply to comment
monngoose
monngoose Jul 2 2008, 8:36am says:

This game looks amazing, I have been searching for a space game like this for such a long time. Can't wait until it comes out, even half finished it looks good!

+1 vote     reply to comment
Audiopulse
Audiopulse Jun 24 2008, 5:02pm says:

High-end PCs will be required. At least, seen from todays standarts...

Another question - if Id decide to draw some concepts for Infinity: What exactly could you need, what would I have to pay attention to and would you find a use for those concepts at all?

+1 vote     reply to comment
Betelgeuze
Betelgeuze Jun 29 2008, 8:42pm replied:

Thanks for you interest in contributing, please check out the contribution section on the Infinity forums. The 'stikies' should provide you with all the information you need, if they don't answer your questions don't hesitate to post them on the forum ;)

Infinity-universe.com

+1 vote     reply to comment
EnigmaTLOD
EnigmaTLOD Jun 28 2008, 8:35am replied:

Well all those who fear they won't be able to play can relax with ATI Radeon 4850 and 4870 getting a high end card is possible for almost everyone even now. and by the time game comes out i guess everyone will be bale to afford one of those. So Ati kinda saved all of us budget guys out there.

+1 vote     reply to comment
pyrohamster
pyrohamster Jun 24 2008, 12:32pm says:

where do i get the 2.2 patch of the combat prototype

+1 vote     reply to comment
Betelgeuze
Betelgeuze Jun 29 2008, 8:39pm replied: +1 vote     reply to comment
Soulseker
Soulseker Jun 24 2008, 10:14am says:

ehrm i hope you won't overdo it so we can play with
non-highend computers :P

+1 vote     reply to comment
CKYRules
CKYRules Jun 24 2008, 9:57am says:

Is there a demo yet??

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.

Icon
Infinity: The quest for Earth
Platform
PC
Developer & Publisher
Infinity devteam
Contact
Send Message
Official Page
Infinity-universe.com
Release Date
TBD
Game Watch
Track this game
Bookmark
Digg Super bookmark
Style
Genre
Realistic Sim
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
Statistics
Rank
31 of 804
Last Update
1 day ago
Watchers
1,095 members
Files
11
News
43
Features
4