Infinity is an open-ended game in which you control a spaceship throughought the entire galaxy, trying to make a name for yourself. You connect to an online server on which thousands of people are playing, 24/7. The game does not stop when you log off, but continues to evolve: it is a persistent universe. The game mechanics do not emphasize any particular gameplay style. Combat, trade, exploration, social relationships.. you are free to choose your own carrier path and goals. The only limit is your own imagination!

Infinity is not a traditional role playing game. Although all players are expected to act in concordance with their avatar's motivations, there are no classes or skills to restrict your choices. Combat between spaceships is in true real-time, and the outcome is determined by your own intelligence and reflexes. Forget turn-based action and experience the great excitement of a first person experience!

Using procedural techniques, the game universe has been designed to be huge and realistic. There are billions of solar systems and planets, each unique and awaiting to be discovered by a player. Coherent scales and distances are used, orbits of celestial bodies are correctly modeled and change continuously, allowing you to attend a sunrise on the moon of a giant planet, for instance.

Nominate for Indie Game of the Year 2009

The search is on to find the hottest indie game of 2009, so if
you believe this is the one - vote for it. Everybody can vote
all they want, however, guest votes only count in the event
of a tie. For rules, prizes, movies & more - head on over
to the official 2009 awards page. Good luck to all!


Hourences SponsorNoesis SponsorSumo Sponsor
Image RSS Feed Latest Screens
Armormite spaceship The Ferox Spaceships
Blog RSS Feed Report abuse Latest News: ASEToBin 1.0 release and more!

26 comments by Betelgeuze on Oct 10th, 2009 digg this super bookmark


As always a lot of work has been done, but as you noticed we haven’t posted a lot on moddb in the
last months. Many of the new features could be described in a single line or are hard to show (non-graphic stuff). I feel theres no point in making a new newpost for every single feature update but instead post them all in one large newspost.


Various updates:

InfinityAdmin worked on the audio engine: testing the great sound samples that got contributed so far, fixing various bugs and added support for adjusting the sound pitch dynamically.
In parallel he worked on a massive update of the particle system in Infinity. So far he was still using the same particle system from the
Infinity Combat Prototype (2006) and that lacked a lot of features he envisioned. Normal mapping particles in particularly is a very important feature, especially later to reimplement volumetric nebulae or volumetric clouds.
Furthermore InfinityAdmin migrated everything to Visual Studio 2008 and fixed some bugs with Normal mapping in the ASEToBin.
Also, a lot of work has been spent on collecting and filtering texture packs that many contributors have made in the past years. They all have different styles and quality and some structure was needed.
Later he experimenting with rendering dynamic cube maps and fixed logarithmic zbuffer artifacts


ASEToBIN1.0:

Last but not least the long awaited ASEToBIN1.0 has been released!
ASEToBin is a tool that is part of the I-Novae engine ( Infinity's engine ). It allows contributors and artists to export their model from 3DS Max's .ASE file format and to visualize and prepare the 3D model for integration into the game.

This new release represents more or less 200 hours of work, and is filled with tons of new features, like new shaders with environmental lighting, skyboxes, a low-to-high-poly normal mapper, automatic loading/saving of parameters, etc..

A change list and download link can be found here *click*!

Screenshots from ASEToBIN 1.0, with some of the spaceships that have been made for Infinity:

ASEToBin 1.0 releaseASEToBin 1.0 release
ASEToBin 1.0 releaseASEToBin 1.0 release

<!--EndFragment-->

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Terrain, physics, rings and motion blur.

Terrain, physics, rings and motion blur.

Aug 26, 2007 Movies 15 comments

A new video showing off the ball physics and collisions, the planetary terrain (it's using one big tiling texture and it has some vertex popping...

Gas Giant ring

Gas Giant ring

Jul 15, 2007 Movies 4 comments

This video shows the procedural placement of asteroids in a gas giant ring. Keep in mind that this is WIP and it's just per-vertex lighting with...

 Silverbow and rain

Silverbow and rain

Apr 15, 2007 Movies 2 comments

A short video made in the AseToBin showing off the Silverbow(spaceship) in all its glory and a nice rain effect.

Infinity Combat Prototype 2.1(Fixed)

Infinity Combat Prototype 2.1(Fixed)

Dec 20, 2006 Full Version 20 comments

This is a new working version of the Infinity combat prototype version 2.1. Apologies to all of those that downloaded the corrupt file.

Spuk's outpost

Spuk's outpost

Sep 13, 2006 Movies 0 comments

Spuk's outpost showing off the small station made by Spuk. Generic textures, no skybox/background, it's a bit plain, but it shows HDRI + dynamic...

City video

City video

Sep 13, 2006 Movies 0 comments

City video ( 45.8 MB, Divx5 ) showing off the city and a few models. Stannum's buildings, Shawn's city dome, CutterJohn's Intrepid, and...

Comments  (10 - 20 of 626)
bloodmage
bloodmage Oct 7 2009, 10:07am says:

Is this going to be a P2P game or free?

+1 vote     reply to comment
Betelgeuze
Betelgeuze Oct 7 2009, 4:24pm replied:

The game won't be free

+1 vote     reply to comment
galaxy366
galaxy366 Oct 8 2009, 9:27am replied:

do you mean that the game isn't part free anymore. if that is then i cant play the game :(

+1 vote     reply to comment
galaxy366
galaxy366 Sep 23 2009, 8:59am says:

just a small question can't you make a small demo of the space to surface video?

just a surprise :D
please say yes :)

+1 vote     reply to comment
Betelgeuze
Betelgeuze Oct 7 2009, 4:24pm replied:

No, the devs don't have time for that.

+1 vote     reply to comment
Ralok
Ralok Sep 12 2009, 5:50am says:

ok i have some questions

1. if a planet can be colonized is it possible for player factions to be born and and new solar empires to form, can these new cultures be defined?
2. can players be customized?
3. i dont know alto about this game so i am asking questions that may or may not be relevant so please be gentle with answers
4. can player cities be cutomized?
5. flora? fauna?
6. dynamic space stations?
7. multi planet systems, uninhabitable planets?
8. debris from space battles being permanent high battleground planets forming fields?
9. i havent slept in 40 hours so i may come off soudning like a crazy person

+1 vote     reply to comment
Betelgeuze
Betelgeuze Oct 7 2009, 4:47pm replied:

1. There are already cultures in the lore of the Infinity universe, but you are always free to roleplay about a new 'culture' in the game. You are free to do what you want.
2. Nothing has been decided yet on player avatars as far as I know.
3. Yes, you are able to build your own cities, I don't know how advanced this feature will be.
5. On some planets yes (mostly Earth-like)
6. dynamic? Spacestations are real functional objects in the game not just eye-candy, and they will orbit planets.
7. Yes and yes, most planets will be dead worlds, it will be very rare to find an earth-like planet and only the planets in the core systems are colonised.
8. No
9. Nah, you don't sound like a crazy person ;)

+1 vote     reply to comment
galaxy366
galaxy366 Sep 23 2009, 9:07am replied:

i will answer these question for you :D

1.no properly not.
2.unsure but ship's can be modified.
3.no problem
4.unsure
5.there will be treas but no animal life.
6.maybe
7.yes about 100 to 400 billion stars will be in game and some planet will not be habited only if player are around.
8.to early to tell debris are details so maybe later.
9.haha no problem the questions have been answer :D.

+1 vote     reply to comment
galaxy366
galaxy366 Aug 29 2009, 6:18am replied:

thank's

+1 vote     reply to comment
Betelgeuze
Betelgeuze Aug 29 2009, 10:07am replied:

there was also a timeline released a year ago, you can find it on the website somewhere

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Infinity: The Quest for Earth
Platform
PC
Developer & Publisher
Infinity devteam
Contact
Send Message
Official Page
Infinity-universe.com
Release Date
TBD
Game Watch
Track this game
Bookmark
Digg Super bookmark
Style
Genre
Realistic Sim
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
Statistics
Rank
64 of 1,357
Last Update
3 weeks ago
Watchers
1,505 members
Files
11
News
48
Features
6