Infinity: Battlescape is a multiplayer space sim spanning a single true to scale star system filled with dozens of planets and moons. Hundreds of players spanning up to 3 powerful corporations of the Starfold Confederacy will fight to win control of the system. The primary goal will be to capture or destroy your enemies infrastructure through a combination of the orbital bombardment capabilities of capital ships and small spacecraft including bombers, interceptors, and corvettes.

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Thaiauxn - - 1,672 comments

If you can change the pop-in placards to a quick fade, that will really be excellent.

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InfinityDevs Author
InfinityDevs - - 20 comments

Most definitely. The current prop system is included here only as an indication of scale. The final surface prop solution will incorporate dynamic levels of detail based on distance / performance limitations.

It's one of the many features planned for development Post KS Campaign. :)

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Thaiauxn - - 1,672 comments

Aye, and it's going to be golden. If you can do a falloff rather than a solid edge fade-in, that will help on this scale as well. Especially if there is a way to occlude using terrain to cull unseen placards and the shader can handle it without dithering or flickering as they fade in.

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Description

Video taken from our early Battlescape prototype.