Take control of an alien abductee as you try to escape from the confines of an alien spaceship. This would be hard enough without the tranquilizers they keep you pumped full of. Every time you wake up, you have but 30 seconds to make a break for it before the drugs kick back in. You can explore your memory of the ship in between runs to learn more about your captors and plan your next escape attempt. Use the items scattered about the ship to aid in your escape, and overcome the obstacles how you see fit. Find the key to open the door, turn off the hydraulics and pry the door open, or go around it by crawling through the vent to the next room and smashing the glass door in between. There is no single solution to any problem.
New beta release for the game. Changes in this version: Pause menu added to the game. During the run mode it simply dims the screen, but during memory mode you can adjust the volume settings and reconfigure the controls. Note though that since there’s no sound right now, the volume settings don’t do a whole lot. Options menu redesigned. Previously the options page was just the controller configuration, but now the volume controls are in there as well. Options save between sessions. Settings persist between game sessions instead of restoring to defaults each time the game is opened.