Prince of Persia: The Sands of Time
AdventureThe Prince returns to the exotic Persia. After his father invades the palace of the Maharajah, the Prince, tricked by a treacherous vizier, uses a magic...
Q: Sum up your game idea in one catchy sentence. If you can't, it's too complicated.
A: “You choose you way, or he will choose for you”
Q: the target group? Are you making it for your friends or are you trying to attract the masses?
A: First plan an artistic projects for kickstarter
Q: Point of view (first- or third-person camera)? What characters does the player control? (if applicable)
A: Third-person camera, the main character old man Dr Refaat Ismail, James Werald his younger journalist friends (NPC most of time may be playable in some missions)
Q: Game genres?
A: Interactive dialogs, action adventure
Q: Setting and background story? (historic, fantasy, anime, futuristic, utopia/dystopia, pirate, zombie, vampire…)?
A: historic, fantasy, horror, monsters
Q: What is the start state, what is the end state? (if applicable)
The game consists of units, the unit will be called page -inspired from the the interactive story-
The start state of the page show up the location and actions the end state will be the decision taken by the player.
Q: What resources does the player manage? How are resources gained, transformed, spent?
N/A
Q: How does the player interact? Define rules, challenges, game mechanics.
Q: What state is considered winning, and what losing, or is it an open world?
The game a semi-open world, good decision lead the player to explore more places, game ends with Dr Ismail and his friend dies each time, wrong sequence of decision taken.
Q: Which media will you need? How will you get this content?
E.g. models, terrains; materials, textures; noises, music, voices; video, cutscenes; spoken/written dialog; level maps, quests, story; AI scripts.
3D elements (terrain, material, texture, noices) : will use any asset library.
Custsences, voice, spoked dialog : will be delayed
Story : based on "In Dragosan Cave".
AI : only for James, to follow Dr Ismail or make Dr Ismail follow him depends on the script
Q: Can you achieve a high degree of input control? (Even minor navigation and interaction glitches make the game unsolvable.)
the control should be straightforward
Decide how to reflect current status, and changes in game states. E.g. health/damage in HUD.
Actions and goal state will have reflection in dialog, and which will be used as hints or indication for success.
Q: Decide how to reward good moves and discourage bad ones.
Good moves: advance the game, in more unexplored area’s
Bad moves: end the game early
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
The Prince returns to the exotic Persia. After his father invades the palace of the Maharajah, the Prince, tricked by a treacherous vizier, uses a magic...
Link, a young man raised as a wrangler in a small, rural village, is ordered by the mayor to attend the Hyrule Summit. He sets off, oblivious to the dark...
Released by Ubisoft in 2005, this game allows the player to play as both man and Kong as they traverse through the mysterious Skull Island, recreating...
Made on the same engine only with improved performance, Might and Magic 7 is essentially MAM 6 with a new non linear story and a few new classes and features...
The Legend of Zelda: Ocarina of Time is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the...
Magicraft is all about crafting and using magic. It will be available on mobile and PC. PC version will support VR, Leap motion and various controls...