A first-person horror game where suspense, psychological horror and immersion in the history of the game are a target. Inspired in several feature Japanese, Korean and Spanish movies , so the psychological horror is a main key.
I found that this game managed to live up to my expectations, I did see the things that I wanted to see from it when I clicked on that *track* button. [SPOILERS AHEAD!] The jumpscare where that girl jumps on you is purely awesome, not only for the graphical part, but is also good because it was KIND-OF unpredictable. Of course you will think about the posibility she will start chasing you, or you will faint again, but never that she can jump on you since I didn't see her doing that before. The end of the game kinda dissapointed me, since I expected some more epic ending for such a masterpiece, but I suppose it was OK. In my opinion you shouldn't have even introduced that guy (the second enemy) in the game, the girl is much more creepier. If you did it like that :
'You are on the ceiling finding a pistol, and you hear her scream again, coming to you' then it would be totally more epic in my opinion. Also, this game I THINK was inspired by that horror comic that is on the internet, don't really remember the name, that you think you are only reading it and then it starts moving (again, cannot remember the name of the story). The girl's model is 99% similar to the one I'm talking about. In my opinion, graphics were astonishing, as I said before. The FPS is good for those graphics, and the game itself is creepy, but the ending dissapointed me a little. 9/10, hoping to see more games like that :) I say a little more in the episode, just my fingers are getting lazy, so if you want to hear what else I have in mind just go to the last 3 minutes of the video :) Regards,
Ildefonse has a very good sense atmosphere and place. Its very claustrophobic tight corridors, dark environments, nice presentation and the interesting story set-up make this a good horror game.
Unfortunately, there are somethings that detach from the experience...
The camera effect that simulates real human movement and the presence of the character's body in the screen being this in First Person brings something nice to the table. While this realistic behavior of the body creates credibility, it also can became quite annoying when sprinting, especially in the maze sewer level. The sprinting can only be done in certain areas. While interesting, this would make more sense if all the large areas were sprint-able, which is not the case.
Besides this and some other smaller issues, Ildefonse can be a truly creepy game.