This game is my baby. I've been working on this video game in the dark for three and a half years, only a handful of people have seen it. When I saw the dawn of the N64 and the PSX, I saw the death of the side-scrolling genre as a staple of the game industry. Once the third dimension arrived, no one wanted to tap the potential of a 2d shooting game anymore. It's time for the category to have its justice.

II - The Game, First Public News Post Ever

II - The Game, First Public News Post Ever

Jan 9, 2010 7 comments

This is my baby, a game I've been working on in the shadows for two years. I'm creating a culmination of all the great elements of retro sidescrolling...

II - The Game, Second News Post

II - The Game, Second News Post

Jan 20, 2010 1 comment

A new video was just uploaded demonstrating a new boss, a flying hovercraft. The hovercraft boss switches up the normal approach to gameplay, you have...

Graphical Improvements

Graphical Improvements

Feb 13, 2010 0 comments

I have been tinkering away for the last few weeks, focusing on improving feel of the campaign. Almost every tile has received graphical treatment. Things...

II - The Game, Video + Improvements

II - The Game, Video + Improvements

Mar 1, 2010 3 comments

I've been hard at work getting the graphics together. They're progressing nicely, but they're not finished. In order to get things up to par I revamped...

II - The Game, More Improvements

II - The Game, More Improvements

Mar 12, 2010 2 comments

I'm still working of course. I've been exploring a new few ideas and they're working out good. My first few experiments with curved platforms have been...

II - Back in Business

II - Back in Business

Aug 1, 2010 5 comments

After a few summer months of inactivity I picked up this project again. I've worked out some of the slowdown, but I still have lots of optimization to...

II - Motorcycle & Baseball Bat

II - Motorcycle & Baseball Bat

Aug 23, 2010 5 comments

I've been hard at work, and I have pictures to prove it! I've been working on an idea that I've always wanted in II, and that is the motorcycle. It's...

II - Video: Motorcycles, Molotovs and Gasoline

II - Video: Motorcycles, Molotovs and Gasoline

Sep 15, 2010 4 comments

I've finally put together another video. This one is showcasing a lot of the changes I made, but mostly the motorcycle, molotov cocktails, and gasoline.

II - Nodes & Mapedit Updates

II - Nodes & Mapedit Updates

Oct 1, 2010 3 comments

I was beginning to get frustrated with the AI I programmed. If you were quick enough to dodge them, they tried to figure out where you were but it almost...

II - Multiplayer!

II - Multiplayer!

Oct 21, 2010 4 comments

I've had everything in place for quite some time. I started II to accomplish the challenge of creating a fun multiplayer game. At first I settled for...

II - Multiplayer Testing

II - Multiplayer Testing

Nov 8, 2010 3 comments

More progress has been made on the multiplayer portion of II. There have been four playtests so far, and they were very valuable to the progress. Dozens...

I'mma climb right out of this grave.

I'mma climb right out of this grave.

Apr 9, 2012 3 comments

I got inspiration again and things starting moving. I gave the first multiplayer level more detail to get it to be pretty much complete. Then I revamped...

New lighting engine, GUI overhaul

New lighting engine, GUI overhaul

Apr 19, 2013 2 comments

When I render the lighting, the game stops and starts shooting thousands of light rays from each light entity. These light rays travel in a straight line...

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II - The Game
Platform
Windows
Developed By
djoslin
Engine
Custom Built
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Official Page
Djoslin.info
Release Date
TBD
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