The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko.

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish... thanks to users which help to translate
  • The creator will answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation made by a fan for the fans.

IFSCL bouton telechargement2

Image RSS Feed Screens
Flying Paths Concept Art / Design Concept Art / Design

Some news first,

IFSCL 3.0.0 has been released a month ago, quickly followed by a quick fix version, IFSCL 3.0.0.c, there's still some crash for users with integrated graphics cards or weak ones, but fixes are on the way with the upcoming IFSCL 3.0.1, also, fully compatible with Mac this time.

You can still get all the detail you might be looking for on the progression log.

Apart from crash fixes, the main additions of 3.0.1 are the new mini cards, the possibility to stack them in the towers, and the long-awaited command list/readme available directly into the game :

3.0.1 additions3.0.1 additions

More concepts,

In the meantime, here's some new concept arts I decided to drop, focusing on the new menus created for 3.0.0, along with notes about future lyokoguides group handling system and mini cards logos design (after 3.0.1...) or even sketches of mountain sector elements.

Concept Art / DesignConcept Art / DesignConcept Art / Design

You can look for more on the gallery

More video,

Here's a new IFSCL Inside (making of) video.

Featuring a few extracts of my work on IFSCL 3.0.0, scanners and superscan, creating assets on flash, animating and exporting in or outside the Unity Engine.

I kept mostly the graphical part of it, since seeing me writing lines of codes might be less fun to watch. ( might see my definite jump from monodevelop to visual studio...)

I'm also studying the possibility for a quick 3.0.1 trailer.I will announce soon If one's is coming or not. Have great time, 3.0.1 is coming!

IFSCL 3.0.0 - Trailer & Recap

IFSCL 3.0.0 - Trailer & Recap

2 months ago News 2 comments Report

3.0.0 Code Lyoko Supercomputer Fictive Interface Trailer is out ! With a cinematic vibe included, and some juicy surprise. Bonus : release date is announced...

Recap, Shared Files & Release Dates

Recap, Shared Files & Release Dates

3 months ago News 1 comment Report

Size and downloads, available google -shared files, recap of all the progress... A big news of the last months of development.

IFSCL 5th Anniversary! Special Future Video

IFSCL 5th Anniversary! Special Future Video

5 months ago News 4 comments Report

5th birthday of the most accurate interactive interface reproduction of the Code Lyoko Series! Unveiling a new video about IFSCL future + review of several...

Back on track!

Back on track!

7 months ago News 3 comments Report

Still alive and well! Hinting part of the future for the most accurate reproduction of code lyoko supercomputer and the new goals, also talking about...

The IFSCL (code lyoko supercomputer interface) is a fan destkop simulation game. It reproduces exactly the Supercomputer of the animated show : CODE LYOKO, and put you as an operator guiding his friend to fight monsters.
Post comment Comments  (560 - 570 of 906)
lyokofreak56 Oct 31 2012 says:

Do you know in the show when Jeremie virtualizes the lyoko warriors to different sectors in one trip? (EX: Odd & Aelita To the desert, Yumi To Sector 5)
Is that going to be a feature in one of the future versions or no?

+1 vote     reply to comment
Immudelki Creator
Immudelki Oct 31 2012 replied:

Actually, the core of the virtualization procedure isn't done to work that way. Maybe in the future, but that's really not in my priorities.

+2 votes   reply to comment
PhoenixUnBound Oct 31 2012 replied:

But don't you think you should do those things first I mean they are a lot easier and really those functions probably would and should be better for IFSCL.

+1 vote     reply to comment
PhoenixUnBound Oct 30 2012 says:

Immu I know you are tired of people asking you to add things put can we PLEASE get the multi-scan process I;m just dieing waiting for the first person to finish scanning when I can scan all three at once.

+2 votes     reply to comment
Immudelki Creator
Immudelki Oct 31 2012 replied:

I might add that in the future yes, but It's really not in my priorities ;)

+1 vote   reply to comment
jackjones12 Oct 30 2012 says:

why cant i get acces to the website???

+1 vote     reply to comment
Immudelki Creator
Immudelki Oct 30 2012 replied:

IFSCL website will be closed for two days. Don't panic ^^, the little surprise will be revelead soon :D

+1 vote   reply to comment
jackjones12 Nov 2 2012 replied:

oh thanks i wasnt worrying but maybe it was from my side or you dident know

+1 vote     reply to comment
koteczu20 Oct 26 2012 says:

disculpe el otro dia estaba viendo un capitulo de code lyoko y en ese capitulo jeremy le pedia a aelita que le transmita una imagen visual de lo que estava viendo, el capitulo que me refiero es el 36 y queria saber si eso lo puede agregar al IFSCL. disculpe las molestias :)

+1 vote     reply to comment
usuario2 Oct 17 2012 says:

immudelki me encanta tu proyecto sobre la IFSCL,moshanyama.
pero la IFSCL me desborda la ilusion de codigo lyoko y me gustaria hacerle 3 preguntas:
1-¿Vas a hacer otra IFSCL pero de codigo lyoko evolution?
-¿Si la haces seguiras con la tambien con la IFSCL normal?
2-En el juego de codigo lyoko en facebook han sacado en la opcion de selecionar los trajes de la 1 a la 3 temporada y la de la 4 temporada
¿Podrias hacer una opcion asi en la IFSCL?
Y por ultimo
3-Ya que estamos casi a finales de octubre
¿Podrias darnos una pista sobre tu sorpresa en la IFSCL?
Esque me estoy comiendo la cabeza en pensar en ello que una pequeña ayudita de nada me liberaria mucho

+1 vote     reply to comment
Immudelki Creator
Immudelki Oct 29 2012 replied:

I don't understand a word to spanish but I assume you certainly not readed all the readme, the IndieDB news and the official website FAQ there are plenty of answers.

+1 vote   reply to comment
koteczu20 Oct 18 2012 replied:

si yo también quiero saber que es lo que vendrá en la próxima actualización :D

+1 vote     reply to comment
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IFSCL 3.0.1 [Code Lyoko Game]
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Released Sep 16, 2015
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Highest Rated (6 agree) 10/10

The software gives a detailed simulation of the interface of the Supercomputer (and its OS) from the french animated television show "Code lyoko." The simple commands allow for professionally designed images and animations. Though some features are missing, the amount of features has grown over those 2 years. the absense of features is more than made up by the outstanding features already put in. This version brings in a lot and is worth a 4 month wait. The show was clearly studied prior to the…

Apr 13 2012 by GameCentral

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