I Shall Remain is an Action Survival Role Playing game. Situated in an alternate history at the end of the Second World War, when Nazis managed to release a deadly virus over US territory, the game tells the story of two brothers and their intricate relation with the apocalyptic world rising in the leftovers of the Z0M81 Pandemic ravage.

Image RSS Feed Latest Screens
I Shall Remain I Shall Remain I Shall Remain
Blog RSS Feed Report abuse Latest News: DevBlog Week 1: SURVIVE!

0 comments by virgiltuser on Jul 24th, 2014

This week, we'll be quickly running through the most important feature released this month inside the "June Update": The new SURVIVE! game mode

So! Why the big deal? Well.. Because if you ever wanted to play the game a few notches faster now you have the chance. And this is just the tip of the iceberg as the new game mode is going to see a LOT of improvements these upcoming months. I'll tell you what that is going to be, just read a few more lines.

survive levelup
               Yeah, there's a lot of BOOM! and LEVEL UP! Prepare for a serious war, you're in one!

The main idea of this game mode is to get the highest score. Which can get tricky, really. Because you need to carefully juggle both the "SCORE" and the "ACCURACY" meters. And accuracy is no joke, it goes up and down really fast if you're not planning your weapons, skills and reflexes just right. Here's how I've been going about my score in a 7 night play session(7 out of 10 because I'm no good).

                                                      survival score
                               Score and accuracy rise and vary throughout 7 game nights

You will be testing your skills during 10 game nights. Each night, a set of waves of infected starts and you need to send them back to where they came from.. or just kill them. Good news though, there's a pause wave between each infected wave.

                                               survive nights
                                                 Nights and waves progress swatch

There's more good news. You can team up with NPCs, buy, trade, learn new skills or upgrade others. Really a lot of help from all these kind NPC people, if you can afford to pay them, that is! With all the precious scavenging, looting and traders, I managed to build some serious bonus stats!

                                                survive atts
      Bonuses built via 7 nights of SURVIVE! game mode. Just imagine what one could accomplish in 10!

After each set of waves completed at night, in the morning the shop opens and you can meet up with your favorite traders to then trade in the goods. There is some major firepower to be obtained by playing your cards right in this game mode. You have until 6:00PM to scavenge the map, close the deals and prepare your battlefield.

          survive boom
      No! This is not an airstrike, just some high Level, explosive action.. you know, nothing special :)
    (note. the plan above actually failed, I've missed the BOSS type infected by a few meters)

Alright. I hope to have explained some basics about the game mode. It's pretty simple to grasp right now, really. In the upcoming months we'll be adding new maps, more complex and random mission quests for each night, which will be very different, changing the gameplay and the means with which you score points a lot! One night you might have to survive while guarding some point, saving others and other times you might need to get from A to B. These are just a few examples of the random quest objectives you'll be trying to complete while doing your best to stay alive. You will not be limited to 10 nights either, it will go on forever, if you can make it, that is!

We thank you for your attention and invite you to follow our progress each week!

  flaming infected                           As a final note, here's an infected on fire, for your entertainment.

                                                        SCORPIUS GAMES

Media RSS Feed Latest Video
Post comment Comments  (470 - 480 of 491)
marine_jake Jan 11 2012, 10:12pm says:

Thank you everyone for your comments! We really enjoy reading through them. All of your comments are read and carefully considered.

Thanks for bringing us to #16 of 5,469 here on IndieDB!!

Our place of gathering for the moment is on our facebook page: Facebook.com

Our website just went down, we're working to bring it back up ASAP for you guys!

Jake Way

+3 votes     reply to comment
eugen33 Jan 11 2012, 7:23pm says:

A new version has been uploaded now, few fixes (and some unexpected crashes removed) as well as details about the controls (please read the Readme menu in the installation folder of the game - it shows everything you need to know about how to control the game in most detail from actions you can perform which happy to say are not few to teammate control, command and selection)

+3 votes     reply to comment
Fallmier Jan 11 2012, 3:20pm says:

I've been playing for quite a while now, playing and replaying rather. And I really like it! Needs some polish though, things like improved fighting animations would be nice. Bu the concept of the game is amazing! Can I suggest something else?? A sandbox Survival mode :P where you'd have like an open map, and need to eat, and drink to survive. would be awesome! Keep on working on it! its sure to be a hit!!

+4 votes     reply to comment
eugen33 Jan 11 2012, 7:25pm replied:

Each episode will add few new major features not part of the old episodes (one which is sandbox mode with survival features, other is building barricades and enforcing buildings against hordes of zombies, another is vehicles and rich quest based adventures)

+3 votes     reply to comment
nrcinci Jan 11 2012, 6:24pm replied:

what a great idea for a great game! I can't wait to see what's next. Great job guys!

+2 votes     reply to comment
Bioknight Jan 11 2012, 2:21pm says:

played the prologue, was pretty awesome. Some Combat animations could be approved, but i liked that my squad members died atm i looked away :)
The rpg Elements looked pretty awesome too. General Performance could be improved.
I was impressed, the game slipped into my "next-buy-List" on place 3 (right behind Kenshi and Demon Souls [i don't give up the hope, that they make a pc version :D ]).
Good luck with further development :)

+4 votes     reply to comment
eugen33 Jan 11 2012, 7:30pm replied:

Theres close control over the teammates, this will allow you and them to stay away from troubles most of the time (please read the new version Readme text - probably have to download it again). Here is a short description of how you can control teammates : T key - attack mode (they will get farther from you and decide what to attack on their own), Y key - they will stay put and shoot on sight, U key - they will regrup and stay as near as possible to where youre going at the same time killing everything getting close to you. You can also select/deselect teammates using the F1-F6 keys, F7 is for all teammate selection, F8 is for deselect all. This way you can break your team in multiple parts and command them differently (for example you can keep 2 in regroup mode near you while the other two can be in attack mode and clean everything around you at a greater distance)

+3 votes     reply to comment
Bioknight Jan 12 2012, 12:40pm replied:

that could help :D
but it i liked it, because i hate zombie games in which you don't have to pay attention all the time and you can shot mindless at the biggest enemy incoming;)

+2 votes     reply to comment
eugen33 Jan 12 2012, 12:07pm replied:

Might be that if you play the game you might find out? :)
Seriously, this game supposed to be fun, not revolutionary. Theres aspects that are new and old at the same time but i wont go so far to say you've never seen that already in another game.

+2 votes     reply to comment
Bioknight Jan 12 2012, 12:36pm replied:

Batuea is right, i meant the genre :D and you can controll a squad in Singleplayer.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

I Shall Remain
Scorpius Games
Custom Built
Send Message
Official Page
Release Date
Released Jan 12, 2012
Game Watch
Track this game
Community Rating



155 votes submitted.

You Say


Ratings closed.

Highest Rated (11 agree) 10/10

One or two glitches, but still incredible! Great job, I am impressed that this is your first game!

Jan 17 2012, 4:23pm by killer5590

Role Playing
Single Player

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote I Shall Remain on your homepage or blog by selecting a button and using the HTML code provided (more).

I Shall Remain I Shall Remain
I Shall Remain
26 of 22,773
Last Update
1 week ago
907 members