I Shall Remain (ISR) makes you responsible for the life of one US Marine who has awoken in a Zombie infested world. Its up to you to lead him on a path that will allow him to survive, fight back and become a leader of men. ISR has superb artwork, music and storytelling that is reflective of the high quality standard that its creators live for. Its creators have challenged themselves to leave a lasting impression on the independent gaming industry with a serious, entertaining and cost-effective game dedicated to a group of young people who created a culture. ISR will be released in episodes. Each episode of the game will build on previously installed content and will have new features, content and will tell a new part of the game story. The game's prologue will be released in January 2011 for free and will include a tutorial so players can have a running start when the first game episode is released.

RSS Feed 'I Shall Remain' Plot development update for 28 April.

ISR continues on with big advances in the game map, ease of gameplay and plot development.

Posted by marine_jake on Apr 28th, 2012

Hello players!

I've included some early morning shots of 'Sanctuary,' the safe haven on the game map, provided some of the story and made a fresh list of some of the changes of improvements we've made recently to the game.

Sanctuary was created by a character named Dr. Ariel Rotem, an Austrian perinatologist that fled the holocaust during the second world war. Almost immediately after the war, when an unknown virus entered New York city through the immigration center on Ellis island, Dr. Ariel Rotem started to treat the wounded and sick and in doing so became a leader. More people came to him, and built their lives around him. The result, was Sanctuary.

Entrance to the chapel

One day, a band of Marines came roaring in looking for a safe place to stay. They were led by Captain CJ Hodges. They had with them another Marine, named Michael who they had just rescued from a horrendous fight (this is what takes place in the prologue). For some reason Michael survived his injuries with very almost no serum, the precious antidote to the virus, and he became a small miracle.

NPCs will display an exclamation mark when they have new dialogue trees available.

Captain CJ Hodges has to leave Sanctuary to help fight the infected hordes in Massachusetts and decides to leave Michael with Sanctuary so that he can heal up and help continue Sanctuary's fight against the infected in New York. Players, this is where you come in. You will play as Michael from the moment he wakes up for the first time until he has to jump into another terrible battle that pits the men and women of Sanctuary against an incredible number of infected.

This is the only corridor in and out of Sanctuary. You must defend it, with everything.

We've made someĀ  great changes and improvements lately!
-Minimap doesn't clog up.
-No more collision problems with NPCS!
-Deer added onto the map. Shoot to kill and collect meat.
-Zombie dogs added.
-About fifteen new weapon types added.
-You now have the ability to both jog, and sprint.
-Navigating through the various windows and manipulating your inventory is now much easier.
-Main game quests are being added in, with another 30 'board' quests that you can do onĀ  your own, separate from the main game quests that lead you to the conclusion of the game episode.
-Melee weapons hit their targets, we removed the parameter where if your character is out of stamina from running his melee weapons wont work anymore. This made the game really frustrating.
-Dialogue trees added in that made up about 15 pages of script, all lines were done by professional voice actors.

Players! Thank you for reading. We have a lot of exciting content coming up we cant wait to share with you. If you have any questions or comments feel free to PM me (marine_jake) or hit up or game's forum here on Desura that we watch like hawks and will respond almost immediately.

Like us on Facebook.com !

JAKE

Post comment Comments
plastic77
plastic77 Apr 29 2012, 1:24pm says: Online

glad to see things working well

+3 votes     reply to comment
virgiltuser
virgiltuser Apr 29 2012, 5:20pm says:

Let's not forget a bunch of updates on the graphics department such as new and improved older animations and many, many new props :D

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Track this game Profile
Icon
I Shall Remain
Platform
Windows
Engine
Custom Built
Contact
Send Message
Official Page
Ishallremain.com
Release Date
Released Jan 13, 2012
Game Watch
Track this game
News
Browse
News
Related Games
I Shall Remain
I Shall Remain Indie Single & Multiplayer Role Playing
Related Engines
Custom Built
Custom Built Commercial Released Sep 1, 2007
Related Groups
I Shall Remain game project
I Shall Remain game project Developer with 10 members