I Shall Remain (ISR) makes you responsible for the life of one US Marine who has awoken in a Zombie infested world. Its up to you to lead him on a path that will allow him to survive, fight back and become a leader of men. ISR has superb artwork, music and storytelling that is reflective of the high quality standard that its creators live for. Its creators have challenged themselves to leave a lasting impression on the independent gaming industry with a serious, entertaining and cost-effective game dedicated to a group of young people who created a culture. ISR will be released in episodes. Each episode of the game will build on previously installed content and will have new features, content and will tell a new part of the game story. The game's prologue will be released in January 2011 for free and will include a tutorial so players can have a running start when the first game episode is released.
|Dec 18 2012, 12:17am Anchor|
Integrate the game with Desura. At the moment you are getting the benefit of Desura as in wider audience and so on, but users aren't getting the benefits of desura like being able to actually launch your game with desura or install the game with desura so you don't have to choose the install directory yourself etc.
With keyboard, default to running and have the toggle/key to walk. No-one likes walking.
Add ability to use keyboard (arrows and enter) and mouse scroll wheel in the options user interface. Add a tutorial or some tips that explain how to do things and what the keys are like opening inventory, using the items you can see at the bottom of your screen, running and toggling running etc.
Tone down all the stuff that gets splattered over the screen when you die. It feels like you're alive and then bam- you go instantly to what looks like a different screen basically.
Could your team not maybe come back when you die? Unless there's a way to get them back further in it feels like a shoot em up game where you lose powerups on death but with no way to get them back.
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