Hyperspace Pinball is an arcade shooter for Windows, Mac, Linux, Android and iOS with pinball controls that has players battling aliens and making big skill shots through more than 20 challenging and beautifully rendered levels. Score big points by collecting power-ups, running loops, defeating mini-bosses and conquering mini-challenges. You can even compete with other players on the campaign leaderboards and earn Steam badges, trading cards and more than a dozen achievements!

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Make the player aim for things (Games : Hyperspace Pinball : Forum : Suggestions : Make the player aim for things) Locked
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May 2 2012 Anchor

To be honest, I thought aiming for the trick enemies and portal were enough...turns out it was only good enough for me. Quoted from a helpful tester:

With enemies basically randomly floating around there is no reason to "aim" with the bumpers or tilt because you can't really aim for anything in the game, but rather just cross fingers. I urge you to keep the "combat" tables, but then also add in a few (3 or so) "Classic" pin ball boards and maybe even a few "bonus" tables to go in between the fighting and bosses. Heck you might even be able to make a few breakout tables given you already have a boss that is basically in the form of a breakout game. Anyways so in my head a normal game run will then look likeClassic (score objective) ---> battle ---> Battle ---> Classic (table objective to "release" the boss) ---> boss ---> Bonus table reward ---> repeat
this would keep the gameplay you have in place (because it's fun), but then give the other side of the coin saying this game table is empty! No reason to complain.

* Fixed in the first beta 2.0 iteration.

New things to aim for:
- Bonus letters give you multipliers that last until you lose the ball
- Six "hazard switches" that award you with special items like multiball and replays. The more you get, the bigger the rewards.
- Pipes to the sides of the bumpers award special points now
- If you loop enough times, you get a loop challenge.

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