Hurricane 2D is the successor to the 2005 Hurricane for BYOND. In Hurricane 2D your goal is only to survive a deadly hurricane, but that's easier said than done. Not only do you need to manage building a makeshift shelter in time to survive the deadly debris and flooding, but you must also manage your body temperature in an attempt to prevent hypothermic shock, gather food to fend off starvation, and mend broken limbs. Couple that with 100% random level generation and you're in for a game with loads of replayability.
Hello everyone! I'll try and keep this update short and concise.
Alright, so the first think I'll touch upon are the newly added shortcuts. There aren't going to be many of them, but I felt that using the mouse to manually click on every little thing got a tad too tedious. Shortcuts will always be enabled, but you can toggle the ability to see the shortcuts themselves with the "V" key.
The next big thing I've added is [finally] the ability to gather and use resources. It's pretty simple, just chop down a tree or mine a rock and you'll generate resources. You then build whatever you want to consume them. Currently the survival menu isn't done, therefore you cannot use your food or leaves gathered yet, but soon enough you'll be able to!
A friend of mine suggested I add repairing when he was testing the gathering mechanic. So I did! Anyone familiar with MMOs will understand how this works. Essentially while you have your gather tool out, if you right-click any of your walls that are damaged (aside from half-walls that can only be damaged by flood water) and you'll begin repairing them. This takes roughly a second and will be cancelled upon you doing anything else. Moving, clicking on something, switching tools, etc will all cancel it. Repairing costs 1 wood.
So this is more of a notice than anything, but I'm planning to change the name of the game. Upon research I realized that googling "Hurricane 2D" resulted not with this game, but something else. I had to google "Hurricane 2D Game" to find my game. Therefore I'm planning to rename the game, but I don't know what to yet! If anyone has any suggestions I'd be glad to hear them. Currently I'm thinking of using "Hurricane: Shelter Simulator 20XX", but again, I'm not sure.
Anyhow, as always if you have any questions just ask away, I'll gladly answer them!
Latest tweets from @wbokunic
@goukijones Fun dungeon run we just had. Sitll can't believe that healer LBed after I decreed that he could not. Blasphemy!
Dec 25 2013, 8:14pm
Aug 22 2013, 9:42pm
Aug 6 2013, 10:36pm
@FFsplit Do you guys have any plans to improve the text options? It's the only thing preventing me from using your software.
May 16 2013, 3:39am
Just put up my game onto Indiedb. Awaiting approval!
Mar 16 2013, 9:06pm
Feb 12 2013, 1:38am
@GOGcom is doing a raffle for 500 games!
Jan 17 2013, 10:26pm
@InfinityWarsTCG Alright, cool. Not a huge deal anyhow has Unity3D almost flawlessly runs in Wine. But having it native would be nice.
Jan 15 2013, 2:12pm