Hurricane 2D is the successor to the 2005 Hurricane for BYOND. In Hurricane 2D your goal is only to survive a deadly hurricane, but that's easier said than done. Not only do you need to manage building a makeshift shelter in time to survive the deadly debris and flooding, but you must also manage your body temperature in an attempt to prevent hypothermic shock, gather food to fend off starvation, and mend broken limbs. Couple that with 100% random level generation and you're in for a game with loads of replayability.

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Remaking an older screen Apple Trees & Cherry Bushes Gather Tool
Blog RSS Feed Report abuse Latest News: Dev Diary #2 - Rigging Up Resources!

3 comments by wbokunic on Jul 17th, 2013

Hello everyone! I'll try and keep this update short and concise.

Shortcuts

Alright, so the first think I'll touch upon are the newly added shortcuts. There aren't going to be many of them, but I felt that using the mouse to manually click on every little thing got a tad too tedious. Shortcuts will always be enabled, but you can toggle the ability to see the shortcuts themselves with the "V" key.

Resource Gathering!

The next big thing I've added is [finally] the ability to gather and use resources. It's pretty simple, just chop down a tree or mine a rock and you'll generate resources. You then build whatever you want to consume them. Currently the survival menu isn't done, therefore you cannot use your food or leaves gathered yet, but soon enough you'll be able to!


Repairing!

A friend of mine suggested I add repairing when he was testing the gathering mechanic. So I did! Anyone familiar with MMOs will understand how this works. Essentially while you have your gather tool out, if you right-click any of your walls that are damaged (aside from half-walls that can only be damaged by flood water) and you'll begin repairing them. This takes roughly a second and will be cancelled upon you doing anything else. Moving, clicking on something, switching tools, etc will all cancel it. Repairing costs 1 wood.


A New Name for the Game!

So this is more of a notice than anything, but I'm planning to change the name of the game. Upon research I realized that googling "Hurricane 2D" resulted not with this game, but something else. I had to google "Hurricane 2D Game" to find my game. Therefore I'm planning to rename the game, but I don't know what to yet! If anyone has any suggestions I'd be glad to hear them. Currently I'm thinking of using "Hurricane: Shelter Simulator 20XX", but again, I'm not sure.

Anyhow, as always if you have any questions just ask away, I'll gladly answer them!

-William

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rocketkiddo
rocketkiddo Feb 8 2014, 7:50pm says:

this is dead right?

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fearformeh@gmail.com
fearformeh@gmail.com Mar 22 2013, 8:42pm says:

Awesome-e-e-e.
Can't wait to play.
Any chances for multiplayer?

+2 votes     reply to comment
wbokunic
wbokunic Mar 22 2013, 8:53pm replied:

No. I decided to make the sequel Single-Player only. The reason for this is two-fold: 1) It's easier, and given the complexity of the game as it MP would only make it more difficult for me to program. 2) The first game has a huge issue right now, and that's that no one hosts servers for it. It's just boring without other players, so my goal is to create a fun SP experience in Hurricane 2D. If I get the chance to make another Hurricane game then it will definitely be multiplayer again.

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Hurricane 2D
Platforms
Windows, Mac, Linux
Developed By
wbokunic
Engine
Unity
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Latest tweets from @wbokunic

@goukijones Fun dungeon run we just had. Sitll can't believe that healer LBed after I decreed that he could not. Blasphemy!

Dec 25 2013, 8:14pm

While everyone's waiting for the @InfinityWarsTCG server to come back up, here's a video of some packs being opened: T.co

Aug 22 2013, 9:42pm

@Zornst3in @Totalbiscuit Dota 2 only has 5k viewers atm because everyone that matters is in Seattle for TI3.

Aug 6 2013, 10:36pm

@Zornst3in @Totalbiscuit You're right, Dota 2 is even more accessible.

Aug 6 2013, 10:35pm

@FFsplit I typed up what my main issue with it is: T.co

May 16 2013, 12:57pm

@FFsplit Do you guys have any plans to improve the text options? It's the only thing preventing me from using your software.

May 16 2013, 3:39am

Just put up my game onto Indiedb. Awaiting approval!

Mar 16 2013, 9:06pm

#RaptrRep T.co - Sadly I didn't have Raptr running for most of my Dota 2 games. I definitely played it more than LoL.

Feb 12 2013, 1:38am

@GOGcom is doing a raffle for 500 games!

Jan 17 2013, 10:26pm

@InfinityWarsTCG Alright, cool. Not a huge deal anyhow has Unity3D almost flawlessly runs in Wine. But having it native would be nice.

Jan 15 2013, 2:12pm

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