An accurate simulation of "The Hunger Games". You're a tribute, fighting intelligent AI in a "battle royal" to be the last person standing. Inspired by the novel by Suzanne Collins and the movie by Lionsgate Films. This is a turned based combat game in 1st person perspective, with Roguelike elements. The randomly generated arena features a central "Cornucopia" filled with melee and ranged weapons along with food and other gear, surrounded by wilderness in which one can hide or forage. You may form alliances with the other tributes, and backstab or be backstabbed by your allies. In the preview image (from an external observer) you can see the semicircle of 24 tributes on their platforms, the central golden Cornucopia, gear in front of and within it, and surrounding forest containing mountains and waterways. May the odds be ever in your favor! :)

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Blog RSS Feed Report abuse Latest News: The Hunger Games Simulation: Version 2.5 Released

0 comments by Cruiser1 on Oct 18th, 2013


The new version 2.5 of The Hunger Games Simulation is downloadable here, and features the following additions over the previous version 2.4 that was released in March:

  • New Arenas: In addition to Forest like before, you can also play in Mountain, Desert, Plains, Swamp, and Maze arenas. Choose your arena type and size, or have them randomly chosen for you. In additon to trees like before, you can also encounter rivers, lakes, hills, and meadows in whatever arena.
  • New Actions: Climb trees, cliffs, and walls (and potentially fall from them), chop down trees with axes, wade or swim in water (and potentially drown in it), catch fish in water, and track tributes and mutts by following their footprints/pawprints.
  • New Items: Nets can be used to entangle other tributes. Picks can be used to chisel away cliffs or dig up items, including the landmines around the starting platforms, which can be reset to lay explosive traps for your opponents.
  • New Enemies: In addition to the other tributes also trying to win the Hunger Games, aggressive "muttation" monsters are roaming the arena.

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Hunger Games Simulation (Daedalus 2.5)

Hunger Games Simulation (Daedalus 2.5)

Oct 12, 2013 Full Version 10 comments

An accurate simulation of "The Hunger Games". You're a tribute, fighting intelligent AI in a "battle royal" to be the last person standing. Inspired by...

Hunger Games Simulation (Daedalus 2.4)

Hunger Games Simulation (Daedalus 2.4)

Sep 29, 2013 Full Version 1 comment

This is an older release: You probably want to download the latest version 2.5 instead.

Post comment Comments  (20 - 30 of 283)
Guest
Guest May 22 2014, 6:48pm says:

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snake200019
snake200019 May 22 2014, 3:55pm says:

is there any new arenas added?

+1 vote     reply to comment
Cruiser1
Cruiser1 May 22 2014, 9:37pm replied:

Yes, the next version will have new arena types and settings. :) For example, there's a clock spoke arena like from "Catching Fire". Also existing arena terrains can be combined, such as half desert and half forest, or half the arena covered in snow.

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Guest
Guest May 21 2014, 11:45pm says:

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Cruiser1
Cruiser1 May 22 2014, 2:44am replied:

Yes, the current version is limited to two Mutts. However in the upcoming version 3.0, there can be many Mutts if you prefer. :) I've actually tested games with over 100 Mutts running around!

+1 vote     reply to comment
snake200019
snake200019 May 20 2014, 12:58pm says:

updates?

+1 vote     reply to comment
Cruiser1
Cruiser1 May 21 2014, 2:15am replied:

Work is continuing on version 3.0 :) For example, I just added a short animation at the beginning of the game in which you rise up out of your launch tube, and can see everybody else doing so at the same time.

+1 vote     reply to comment
Cruiser1
Cruiser1 May 13 2014, 2:44pm replied:

Hard to say, but I estimate it will be in a few months. :)

+1 vote     reply to comment
crazedgunman502
crazedgunman502 May 14 2014, 4:53am replied:

It sure will be a long few months!

+3 votes     reply to comment
Cruiser1
Cruiser1 May 14 2014, 11:34pm replied:

Heh! :) In the meantime there are a few things the experienced Hunger Games player can try, to either actually accomplish in a real game, or at least explain how they're done. I may have spoiled one or two in private e-mail, but the ways to accomplish them haven't been mentioned on this site yet:

1: Attain the "Take That" achievement, of killing another tribute with a landmine.

2: Attain the "Enlightenment" achievement, of taking advantage of a subtle bug that lets you hover in the air with nothing around or below you holding you up.

3: Attain the "Mockingjay" achievement to have no victor in the originally intended manner that doesn't involve Mutts killing off the remaining tributes. In other words, is there something YOU can do in a game to kill off yourself and everybody remaining at the same time? :)

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Hunger Games Simulation (Daedalus)
Platform
Windows
Developed By
Cruiser1
Publisher
Astrolog
Engine
Daedalus
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Official Page
Astrolog.org
Release Date
Released Oct 11, 2013
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Style
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Turn Based Tactics
Theme
Fighter
Players
Single Player
Project
Indie
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Hunger Games Simulation (Daedalus)
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