The epic struggle of the Hiigarans and their leader Karan S'jet continues. Many thought their hardships would end when they returned to Hiigara, yet fate has not been so kind to the Exiles. Now the Hiigarans face a new and bitter enemy, a renegade clan from the eastern fringes of the galaxy, who wield the power of the ancients.

Homeworld 2 chronicles the valiant journey of the Mothership and its crew into the oldest regions of the galaxy to confront their new foe and discover the truth behind their exile.

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Blog RSS Feed Report abuse Latest News: State of the mod

About Mass Effect Reborn with 4 comments by Erayser on Jul 17th, 2014


It's been a while without a decent news isn't it ? Don't worry, while we didn't published any major changes on this page, we would like to present you several things that are planned for the Beta release, coming in few months. Of course, all the content you will see right now was made after the Pre-beta release. We're not "recycling" old things ;)


Soundtrack, the more developed it is, the better it is
You both know that all mods we are developing have their own soundtrack, produced and composed by indie composers. Truth is that, for Mass Effect Reborn, we developed a soundtrack that had no sense at all. It means that, in fact, both tracks weren't at all relative of the same spirit, the same atmosphere. In Mass Effect tracks, you can hear something that makes all tracks related. There's a sort of "soundtrack architecture". In other words, it means that having a lot of tracks when almost all of them are not related is by far not useful. 


Therefore we decided to sign a new contract between Draco Nared, Nicolas HFM Kivao and Plasma Music Ltd. Our goal is to create a brand new soundtrack exclusively related to the same global atmosphere. In such case, both tracks available in Mass Effect Reborn's OST will be related. However, it doesn't mean that our tracks won't be different. It's just that we prefer to have related tracks, based on a certain architecture. Our guideline may be considered as "strict" but the final result will be certainly something powerful and epic. You will be able to listen our soundtrack without feeling a sort of discomfort. 


If you are interested by MER's OST, feel free to follow Draco Nared on YouTube. He's by far a talented composer and... he's just a student. Having such skills when you are not a professional is really impressive. Don't listen too much tracks nor you'll be addicted, that's for sure :P



A new game launcher... because the old one wasn't enough polished.
Don't you know that we, at Phoenix Interactive, are working on Mac OSX and Linux compatibility for our modifications ? While both modifications we have are working on Mac and Linux (Ubuntu, except online mode), our setup architecture wasn't working at all. Therefore, with our team, we decided to re-code everything we made for our launchers. Now, they are working perfectly on these systems, which is really great. You know that we want to make the things easier for all of you and having a such system is impressive. There's an update system, there's a warning system like "New donwload available" and so on... It's something really powerful.

This launcher will be available in English and French. Please notice that if you want to contribute in order to add other languages, feel free to contact us directly via using this link.


Global State of the mod
The last time we published a news on ModDB, we said that we were developing a research system. While the research system is not finished, we solved some bugs in Mass Effect Reborn. Other than that, our creative director, Julian Vinet, is not working on Mass Effect Reborn. If you follow us on Facebook or, at least, on ModDB (Stargate Space Conflict), you'll know that Julian Vinet is creating the Destiny from Stargate Universe. He wants to create the best 3D model he ever made. It's just a matter of time. However we have various conceptual arts, which belongs to Ice-Dragon. He's a great modeler. He gave us some concepts for Cerberus and the Alliance. We plan to publish some 3D pics as soon as possible.

We need testers for Mass Effect Reborn
Yeah, Mass Effect Reborn is still WIP and we still need testers ! We plan to publish Job adds soon. Stay tuned. However please notice that our website is still WIP and it should be released at the end of July. So... You know the date guys. 

Thanks guys,
Make sure to stay tuned !
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FSFC version 3.20
Homeworld 2

FSFC version 3.20

Jul 17, 2014 Freespace: Fleet Command v3 Full Version 1 comment

FSFC gameplay is intended for a fast paced, competitive multiplayer format. Players take the side of Terran, Vasudan, or Shivan fleet commanders and attempt...

Official English Patch for FX 2.0 / 2.1 (Updated)
Homeworld 2

Official English Patch for FX 2.0 / 2.1 (Updated)

Jun 27, 2014 Homeworld 2: FX - Commander Patch 7 comments

The official English translation for the first two installments in the v2.x series. Patches FX v2.0 & v2.1 to the English version.

HWR Demo 671
Homeworld 2

HWR Demo 671

Jun 16, 2014 Homeworld REMASTERED Demo 16 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

FX v2.1 (CN)
Homeworld 2

FX v2.1 (CN)

Jun 2, 2014 Homeworld 2: FX - Commander Full Version 13 comments

Bugfix for v2.0. Comes with the re-textured Taiidan Missile Destroyer & new Progenitor "Demolisher" Frigate.

HWU 1.0.1
Homeworld 2

HWU 1.0.1

May 31, 2014 A Homeworld Universe Mod Full Version 15 comments

Release of HWU 1.0.1, Main Changes from HWu 1.0.0 is that the kushan and Taiidan teams no longer use modules with the exceptions of Sensor modules and...

A Quick & Dirty Guide to Path to Victory
Homeworld 2

A Quick & Dirty Guide to Path to Victory

May 29, 2014 Path To Victory Guides 3 comments

This is about three years late in coming but I had the urge to play PTV this week and decided to write this up for anyone who wants to know more about...

Post comment Comments  (390 - 400 of 429)
Mattmyster
Mattmyster Jan 16 2006, 4:55am says:

First off, congrats to the folks for TFS v1.8 and Star Wars Warlords. Both incredible mods that deserve a lot of credit. Thumbs up lads :thumbup::thumbup::thumbup::thumbup::thumbup:

2 mods I would like to see done is the star trek mod. Because phasers, photon torpedo and shields would look pretty cool. And the battlestar galactica mod, now with the second series out, a mod based on this would be awesome, especially with the battle star weapons. Even with limited ships in bg a campaign could be created based on the series.
I would love to do this myself but I have no modding experience. I spent about a week trying to design a single ship for hm2 but failed miserably, that was back last year. I was thinking of trying again so could someone direct me in the direction of any good tutorials and examples.

:idea: Finally, maybe someone could make Earth vs. UFO's bases on today’s modern weapons could be fought in space with slightly futuristic weapons, or on earth with flak and chain guns. Just a thought:idea:

+1 vote     reply to comment
general**stone
general**stone Dec 21 2005, 7:53pm says:

Wood anybody know of a download to change HW2 MAPS .TO PLAY ON HW1

+1 vote     reply to comment
RoofDweller
RoofDweller Dec 13 2005, 7:23pm says:

Nice mod only one !!!! thing wrong, the single player mode has no movers :) . Great mod though and it was nice to play the first few levels.

+1 vote     reply to comment
Kanann
Kanann Dec 7 2005, 7:15pm says:

By Kanann | Wed 7th Dec, 2005 @ 6:11:52pm
Wow, I am truly amazed with this mod. I just downloaded the TFS v1.8 version, and I am speechless. This is defiantly how Homeworld 2 was meant to be released, I love the new ships, they make the strategy much more complex. I also like how ships have a more decent amount of weapons; it actually feels like a battlefield now. And another really nice thing about this mod is that fighters are no longer underpowered as they were in the stock Homeworld 2.
This is defiantly the best mod for Homeworld 2, and this is how the game should have been in the first place. Great job.Big Grin! :thumbup:Thumbs Up! Thumbs Up!

+1 vote     reply to comment
Herbert01
Herbert01 Nov 1 2005, 8:25am says:

ERM... can some 1 tell me how to install this mod plaese

+1 vote     reply to comment
govance
govance Oct 18 2005, 6:05pm says:

is Battlestar galactica mod ever done for homeworld2 if not is anyon planing on making that mod???? it would really be great

+1 vote     reply to comment
jonrscott
jonrscott Oct 3 2005, 5:51am says:

:confusedcan not get this mod to run useing all of the suggestions on this page. need help

+1 vote     reply to comment
m4rk
m4rk Sep 28 2005, 3:29pm says:

~~~~~~~~~~~~

I need HW2 RDN Tools v1.1 for it and i CANT download it. I'm more then experienced in modding, but i can't download HW2 RDN Tools v1.1 from the relic site.

CAn SOMEBODY help me by sending the program to me via MSN, or somebody has an other download somewher?


THANK YOU!!!

~~~~~~~~~~~~

+1 vote     reply to comment
Killraki
Killraki Sep 10 2005, 12:48am says:

I've always wanted to mess around and set the ships to have more power and armor. For longer battles and then have some where a Hiigaran Battlecruiser has insane firepower, yet is being attacked by a lot of ships. Is it possible to go into the game and adjust the armor and power? I even heard you could make nukes by setting the blast radius of certain weapons and I thought that'd be cool. Is it possible?

+1 vote     reply to comment
dabighabib
dabighabib Sep 1 2005, 4:13am says:

Hey, I'd be VERY interested in a starcraft mod :P well, just terrans and protoss ^_^

+1 vote     reply to comment
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Homeworld 2
Platforms
Windows, Mac
Engine
Custom Built
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Official Page
Homeworld2.sierra.com
Release Date
Released Sep 14, 2003
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Highest Rated (5 agree) 10/10

Awesome game!

Nov 23 2010, 5:27am by testerchops

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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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Homeworld 2, Released Sep 14, 2003
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Homeworld, Released Aug 1, 1999
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