The epic struggle of the Hiigarans and their leader Karan S'jet continues. Many thought their hardships would end when they returned to Hiigara, yet fate has not been so kind to the Exiles. Now the Hiigarans face a new and bitter enemy, a renegade clan from the eastern fringes of the galaxy, who wield the power of the ancients.

Homeworld 2 chronicles the valiant journey of the Mothership and its crew into the oldest regions of the galaxy to confront their new foe and discover the truth behind their exile.

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Blog RSS Feed Report abuse Latest News: My Phoenix App & Mod news

5 comments by Erayser on Oct 6th, 2014


Hello guys and aliens alike!
It's been a while without great news from us. Truth is, we were really busy over the past few weeks. That being said, we're still working on our mods, especially on Stargate Space Conflict. However, today we have different things to promote. The first major feature is about "My Phoenix", a brand new application, made by our coders, which will reunite both mods into one single application.

On the other hand, we will talk about the development of our mods, including Battlestar Galactica Fleet Commander, which is still being developed by our team.


My Phoenix App

My Phoenix is an application for Windows (XP, Vista, Seven, 8, 8.1) and Mac OSX (Including Yosemite) which enables our fans to play, update and download our mods. While having separated launchers was somehow really immersive, it was problematic, mostly because both fans we have aim to play all of our mods. Truth is, we believed that separated launchers was by far unproductive and messy.
Now, with our application, our fans will be able to have the latest versions and receive small updates (new maps, for example). In other words, the application is definitely the best way for you to play what we did.

Make sure to click on the following pictures to view them in HD (1200x650)

Mass Effect Reborn version

Stargate Space Conflict version

Battlestar Galactica Fleet Commander version

As you can see, we tried to design something really modern, something that fits to our artistic guideline. The result is visually great and powerful. The user experience becomes more than simple as well, which is really great for our fans.


Stargate Space Conflict mod news

Stargate Space Conflict is our highest priority, and we are still working on it. Truth is that we rather develop our shield system actually, which is something that must be finished. We can't tease our shield system because we do not want to promote an unfinished feature. What you need to know is that our brightest coder is working on the shield system, and it's almost finished. The problem is that we can't improve our modification without the shield system, as it affects the whole gameplay. For example, if we enhance the damages done by the Asgard beam, the shield system will surely remove it. Basically, we mean that we don't want to improve the gameplay without the final shield system. 

About the visuals, we plan to design as soon as possible a Stargate interface and finish the planets, which won't be that difficult. As I said previously, our only concern is the shield system... The sooner we finish the shield system, the better. We really want anyway to release our mod at the end of the year but as we said previously we are invited at Art-To-Play E3 to present our respective mods to more than 10.000 of people. This exciting event is really important for us, and we want to be prepared.

Mass Effect Reborn & Battlestar Galactica Fleet Commander mod news

As we said previously, one of our coders, called Pascal, has almost finished the research tree. We plan to publish a news about it as soon as possible to have your feedback. We want to create something that fits to our community, and it's a safe bet you'll approve it. Mass Effect Reborn will be updated at the end of the year or at least at the beginning of 2015. Therefore, stay tuned guys.

Same thing for Battlestar Galactica : Fleet Commander. The only thing you need to know is that we plan, at least, to release an unfinished version at the end of the year or in January. This won't be something really finished, mostly because only a few ships were re-modeled and re-textured in high definition, but you will enjoy it, there's no doubt.
 
PS: The last thing I will say is that I joined personally DBolical (the group behind ModDB, IndieDB & SlideDB) last June as a Website Editor. Therefore, I'm may not be able to publish the same amount of pictures, news and stuff. In that sense, you may notice that other people from Phoenix Interactive will do it. They are of course able to help you if you have any questions or ideas.

Thanks for reading.
Thibault "Erayser" Testart. 

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Some hardcore improvements have been made since the last version, in response to players' demand. Read the PDF manual both before and after installation...

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Recently, after our comeback we have been hard at work, polishing certain design elements and balance testing in multiplayer 1v1. The time has come to...

Post comment Comments  (390 - 400 of 429)
Mattmyster
Mattmyster Jan 16 2006, 4:55am says:

First off, congrats to the folks for TFS v1.8 and Star Wars Warlords. Both incredible mods that deserve a lot of credit. Thumbs up lads :thumbup::thumbup::thumbup::thumbup::thumbup:

2 mods I would like to see done is the star trek mod. Because phasers, photon torpedo and shields would look pretty cool. And the battlestar galactica mod, now with the second series out, a mod based on this would be awesome, especially with the battle star weapons. Even with limited ships in bg a campaign could be created based on the series.
I would love to do this myself but I have no modding experience. I spent about a week trying to design a single ship for hm2 but failed miserably, that was back last year. I was thinking of trying again so could someone direct me in the direction of any good tutorials and examples.

:idea: Finally, maybe someone could make Earth vs. UFO's bases on today’s modern weapons could be fought in space with slightly futuristic weapons, or on earth with flak and chain guns. Just a thought:idea:

+1 vote     reply to comment
general**stone
general**stone Dec 21 2005, 7:53pm says:

Wood anybody know of a download to change HW2 MAPS .TO PLAY ON HW1

+1 vote     reply to comment
RoofDweller
RoofDweller Dec 13 2005, 7:23pm says:

Nice mod only one !!!! thing wrong, the single player mode has no movers :) . Great mod though and it was nice to play the first few levels.

+1 vote     reply to comment
Kanann
Kanann Dec 7 2005, 7:15pm says:

By Kanann | Wed 7th Dec, 2005 @ 6:11:52pm
Wow, I am truly amazed with this mod. I just downloaded the TFS v1.8 version, and I am speechless. This is defiantly how Homeworld 2 was meant to be released, I love the new ships, they make the strategy much more complex. I also like how ships have a more decent amount of weapons; it actually feels like a battlefield now. And another really nice thing about this mod is that fighters are no longer underpowered as they were in the stock Homeworld 2.
This is defiantly the best mod for Homeworld 2, and this is how the game should have been in the first place. Great job.Big Grin! :thumbup:Thumbs Up! Thumbs Up!

+1 vote     reply to comment
Herbert01
Herbert01 Nov 1 2005, 8:25am says:

ERM... can some 1 tell me how to install this mod plaese

+1 vote     reply to comment
govance
govance Oct 18 2005, 6:05pm says:

is Battlestar galactica mod ever done for homeworld2 if not is anyon planing on making that mod???? it would really be great

+1 vote     reply to comment
jonrscott
jonrscott Oct 3 2005, 5:51am says:

:confusedcan not get this mod to run useing all of the suggestions on this page. need help

+1 vote     reply to comment
m4rk
m4rk Sep 28 2005, 3:29pm says:

~~~~~~~~~~~~

I need HW2 RDN Tools v1.1 for it and i CANT download it. I'm more then experienced in modding, but i can't download HW2 RDN Tools v1.1 from the relic site.

CAn SOMEBODY help me by sending the program to me via MSN, or somebody has an other download somewher?


THANK YOU!!!

~~~~~~~~~~~~

+1 vote     reply to comment
Killraki
Killraki Sep 10 2005, 12:48am says:

I've always wanted to mess around and set the ships to have more power and armor. For longer battles and then have some where a Hiigaran Battlecruiser has insane firepower, yet is being attacked by a lot of ships. Is it possible to go into the game and adjust the armor and power? I even heard you could make nukes by setting the blast radius of certain weapons and I thought that'd be cool. Is it possible?

+1 vote     reply to comment
dabighabib
dabighabib Sep 1 2005, 4:13am says:

Hey, I'd be VERY interested in a starcraft mod :P well, just terrans and protoss ^_^

+1 vote     reply to comment
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Homeworld 2
Platforms
Windows, Mac
Engine
Custom Built
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Official Page
Homeworld2.sierra.com
Release Date
Released Sep 13, 2003
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Highest Rated (5 agree) 10/10

Awesome game!

Nov 23 2010, 5:27am by testerchops

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Real Time Strategy
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Homeworld 2, Released Sep 13, 2003
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Homeworld, Released Aug 1, 1999
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