The epic struggle of the Hiigarans and their leader Karan S'jet continues. Many thought their hardships would end when they returned to Hiigara, yet fate has not been so kind to the Exiles. Now the Hiigarans face a new and bitter enemy, a renegade clan from the eastern fringes of the galaxy, who wield the power of the ancients.

Homeworld 2 chronicles the valiant journey of the Mothership and its crew into the oldest regions of the galaxy to confront their new foe and discover the truth behind their exile.

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Homeworld: Remastered page on ModDB tadamir tadamir
Blog RSS Feed Report abuse Latest News: Star Trek: Continuum - Re-Release GAMMA

About Star Trek: Continuum with 12 comments by Nathanius on Mar 6th, 2015

Release GAMMA

G'day Everyone!

I am today in the interesting position of announcing the re-release of Release Gamma, this time it's for the version of Homeworld 2 that is included in the Homeworld Remastered Collection!

Many members of the community have been upset to find that the standalone release here on Moddb is not compatible with the new version of Homeworld 2 (lets call it HW2C), this was expected but updating a couple of small things and fixing the bugs which were reported didn't take very long at all!

I would like to call out community member QuoNiam for submitting the most (and most coherent) bug reports. Thank you for your constructive comments and sharp eye :)

Things to note:

  1. This is a SHADER 2 RELEASE ONLY, there is no concession to people who need to use Shader 1
  2. The LCARS font is set as the one being used as we can only submit one *.big file archive
  3. There is NO LAUNCHER except the one provided by Gearbox, familiarise yourselves with it
  4. The Steam version of the mod is NOT COMPATIBLE with the Moddb version of the mod

I am hopeful that now multiplayer matches will be a feasible thing to consider, if there is information on this which needs to be disseminated for the community I will make another post here.

I have submitted the mod to the Steam Workshop, no idea when they will allow people to subscribe though.

The mod is now available for download! Click on the link below to get it :)


We will no longer be making any released for Homeworld 2, or Homeworld 2 Classic (well, maybe some bug fixes on HW2C if the need arises), so expect further updates to start appearing at the new mod page. Click on the picture below and follow!


Another good resource for news from the mod is of course our Facebook page, link is below


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Homeworld Universe v 1.0.9
Homeworld 2

Homeworld Universe v 1.0.9

Apr 14, 2015 A Homeworld Universe Mod Full Version 0 comments

Release of HWU version 109. Changes from 108 Fighter and corvette armor increased by 50 percent except for progenitor drones and movers, those were increased...

Gameplay Enhanced for HWU 1.0.3
Homeworld 2

Gameplay Enhanced for HWU 1.0.3

Mar 4, 2015 A Homeworld Universe Mod Full Version 3 comments

CHANGE LOG 1.0.3 • The ATI display is now enabled by default, and I added a message telling players how to hide it by pressing "SHIFT + I" and "SHIFT...

Tag Team v1.1.0
Homeworld 2

Tag Team v1.1.0

Mar 2, 2015 Tag Team Full Version 0 comments

1.1.0 • The game now checks whether teammates are all of the same race. If not, a "Mismatched Races" message will appear on the screen, and the game will...

Homeworld Classic Enhanced v1.2.5
Homeworld 2

Homeworld Classic Enhanced v1.2.5

Feb 27, 2015 Homeworld Classic Enhanced Full Version 0 comments

CHANGE LOG 1.2.5 • Tweaked several maps. • Updated the HTML reference sheet with my own personal quality ratings for many maps.

FreeSpace: Fleet Command 3.31
Homeworld 2

FreeSpace: Fleet Command 3.31

Feb 25, 2015 Freespace: Fleet Command v3 Full Version 6 comments

Fleet Command 3.31 is the final release for Homeworld 2. This mod is the definitive FreeSpace strategy experience. 3.31 is compatible with both retail...

STC - Mod Launcher Compatibility Fix
Homeworld 2

STC - Mod Launcher Compatibility Fix

Feb 22, 2015 Star Trek: Continuum Patch 8 comments

This is a Windows XP compatibility fix for the mod launcher of Star Trek - Continuum (Release GAMMA). Note: Windows XP support has ended. It is highly...

Post comment Comments  (380 - 390 of 435)
Hidamari Dec 19 2006, 10:32am says:

Also how do you make the levels for this game im sick of playing on that Crimson Bond because its the biggest,
they are all so small haha i wanna make my own Can i do this in 3D Max or again do i just have the
very wrong end of the stick

Fill me in... Someone

+1 vote     reply to comment
Hidamari Dec 19 2006, 10:25am says:

Can the ships for this game only be made in maya or can i use 3D Max if not ive just wasted a VERY large amount of time

someone tell me me this is not the case

+1 vote     reply to comment
Doomlanky Nov 13 2006, 11:55am says:

BlitzKreig... i am interested in both of those mods... and i'm pretty sure EvilleJedi has a few Star Trek models laying around on his hard drive that he would probably let you use... if you need any help with some scripting, i would help out with that too....

+1 vote     reply to comment
rolnik_pl Oct 15 2006, 1:46pm says:

fajny dodatek

+1 vote     reply to comment
[BSF]Skeith[HAF] Sep 28 2006, 8:22pm says:

While I was sleeping at school avoiding the teachers boring old lectures, I was dreaming about the Sajuk and a fleet of Hiigaran Battlecruisers. Anyway this is how it goes: A fleet of 10 Hiigaran BC's are slowly going back to Hiigara. A pilot from a battlecruiser says "all clear here" when a fleet of fighters pass by the screen and dock in the battlecruisers. Then they start hearing a noise and the screen goes up and theres a Sajuk charging up its Ion Cannon beam and fires at the battlecruiser thats docking the fighters, the beam goes right through the bc and the beam starts moving around blowing up all the battlecruisers and u can hear em screaming. Then if u take a look at Hiigara, u can c a huge fleet of small green hyperspace signatures (Vaygr) and u can c some battlecruisers and the Sajuk hyperspaces in and like 10 seconds later when it comes out, u can c it fire another Ion Cannon at Hiigara, then u can c Hiigara to start getting all cracked up and the cracks r blowing all red. Then the screen turns black and it says "Homeworld 2" in front of the screen =P pretty cool huh? (to me it was lol)

+1 vote     reply to comment
BlitzKreig Sep 24 2006, 3:59pm says:

I'm interested in playing two mods. Because of this, I'm willing to get them started and see if we can get some good talent together to make them. The mod I am more interested in making is a Star Trek mod, set around the time after the last movie, which would allow us to do Sovereigns, Prometheuses, etc, but also some new ships of our own designs.

My other idea, that I'm slightly less enthusiastic about, but still interested in, is a Stargate SG-1 mod. Because of the lack of ships, I've designed a few ships to round out the races and begun designing the tech tree. Anyone interested in this mods as well?

+1 vote     reply to comment
Cryptex Sep 6 2006, 9:40pm says:

What do you need help with?

+1 vote     reply to comment
C-ie-K Aug 26 2006, 5:49pm says:

Itrying to mod homeworld 2. i want better battleships etc. But i am new to modding. Can somewhone help me??? if a modder want to help me i woult woult be happy :-) please help...

+1 vote     reply to comment
AZ2 Aug 23 2006, 11:13am says:

well mixing the mods have been tried game just crashes

If someone wants a mod thats not made yet MAKE IT YOURSELF THEN!

+1 vote     reply to comment
bored123 Aug 15 2006, 2:32am says:

I might sound stupid in saying this but is there a way of mixing mods together for example star wars with gundam?

+1 vote     reply to comment
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Homeworld 2
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Release Date
Released Sep 12, 2003
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Highest Rated (5 agree) 10/10

Awesome game!

Nov 23 2010, 5:27am by testerchops

Real Time Strategy
Single, Multiplayer & Co-Op
Homeworld: Remastered, Released Feb 24, 2015
Homeworld 2, Released Sep 12, 2003
Homeworld, Released Jul 31, 1999
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Homeworld 2
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