As Agent 47, revive memories of your previous assassinations, beginning with the aftermath of killing Dr. Ort-Meyer.
The "Hitman: Contracts - Unofficial Patch" offers some general improvements, fixes some bugs and optimizes a lot of textures.
General improvements:
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- Added support for the GOG version
General improvements:
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- Upscaled all pistol textures from 128x64 to 256x128
- Redrawn Silverballer engravings
- Repackaged a proper ReadMe, changelog and the EAX driver into the installer package
Bugfixes:
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- Fixed some rendering issues like static water and fog
General improvements:
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- LAA 4GB memory patch
- Proper widescreen support
- Upscaled all NPC textures that were downsized to 512x256 due to limited console memory (including an unused 1024x512 version of 47)
- High-res briefcase texture ported from "Hitman: Blood Money"
- Blood decals ported from "Hitman: Blood Money"
- DX11-Wrapper
- (Optional-)Reshade option
- Uncensored textures for a lot of woman and the rotterdam barkeeper
Bugfixes:
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- Conference sign in "Traditions of the Trade" reads now "UN" instead of "UF" (Consistency fix since Diana says "UN")
- Briefing description & details in "Traditions of the Trade" now say "UN" instead of "UF" (Same as above)
- Fixed incorrect nude mesh of "Prospect_01a" in "Rendezvous in Rotterdam"
- Fixed wrong eyecolor the SWAT team members in "Deadly Cargo"
- DX8 -> DX9 (Fixes slowdowns, some effects and some LOD based issues)
General improvements:
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- Reverted 47's suit back to the original version (slightly improved)
- Created a new clothbundle for 47's suit
- Restored EAX features
- Disabled mouse acceleration
- Some additional .ini tweaks
- Added my own 100% completed savefile for people that just want to play of specific mission (as requested)
Bugfixes:
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- Added the missing wristband to the left arm of the barkeeper in "Rendezvous in Rotterdam"
- Complete texture rework of "BikerMember_02a" (Wrong texture format etc. ...)
- Removed a white line under the logo in the main menu
General improvements:
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- Created an installer for "Unofficial Patch v1.1"
- Slightly darker color of blood pools and a better texture for blood on the walls from HC resources
- Unblurred a wall texture used in "Beldingford Manor"
- Optimization of some more character textures
- Removal of some unused files of the patch
Bugfixes:
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- Corrected clothbundles (disguises on the ground) for various outfits
- Fixed the disguise of the Blue Lotus Negotiator in "The Seafood Massacre"
- Fixed visor transparency for the SWAT team in "Deadly Cargo"
- Savegame fix for the Steam version of Hitman: Contracts
General improvements:
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- Deactivated all intro logos besides the intro of Hitman: Contracts
- Optimization of various textures
- Slight color tweak of the Desert Eagle (less yellow)
- Removal of red color on top of the Silverballer
- Cover/Loading screen suit and matching clothbundle for 47
Average
9.86 votes submitted.
thanks for this mate!
how do i get the widescreen if this is not compatible then?
YOU DA BOSS!
change your game resolution first at your game location ,open HitmanContracts.ini ..
It should probably be mentioned that this is only packaged for the Steam version of the game. You can still extract it with PeaZip or 7Zip though; all you need is the "Scenes" folder. Also it might be worth while to also install the rain effects fix: Vogons.org
It re-adds some water effects that were broken in the D3D renderor. Also instead of using the Dx8 to Dx9 converter, to maintain compatibility with nemesis2000's widescreen patch I recommend using DxWrapper Github.com or The Ultimate ASI Loader Github.com
You just rename the widescreen patch's included dlls to .asi to load it as a plugin. For DxWrapper you have to enable the line LoadPlugins in it's included ini file and for UASIL you have to rename dinput8.dll to d3d8.dll and create a global.ini file with this in it:
[GlobalSets]
UseD3D8to9=1
Also I haven't been able to get EAX working in ANY of the original 4 Hitman games, not with Alchemy nor DSOAL. Nothing works, so if you have any advice that can help tell me. That being said, there is a special audio engine addon for Silent Assassin: Web.archive.org
I've not yet tested it with Contracts but Silent Assassin and Contracts have the most similar engines of the initial 4 games, so there's a chance it could be compatible. Use at your own risk though.
You might need a Creative sound card for EAX to work.
DSOAL should be able to bypass that though (Alchemy can too, but requires a sketchy tweak that Creative probably wouldn't appreciate), unless it has some weird hardware detection like American McGee's Alice has for A3D 2.0.
Also I found out more recently that it's a lot more than just the water effects that are broken in this game: Youtu.be That effects patch I linked only barely scratches the surface with fixing stuff.
You need to install Creative ALchemy v. 1.45.03 universal, EAX4Unified_redist_4001.exe and patch ALchemy with a restriction remover.
That worked for Hitman Contracts for me.
Game crashes on launch
ive never downloaded mods before, are yall sure this is safe?
what are you replying to this for!? now they have your IP and location! run for your life fool!!
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Be warned this unofficial patch will overwrite your HitmanContracts.ini file
Warned? Why? It's a patch. It's supposed to replace files. There's really no need to keep posting that same thing over and over again for days and days. I would imagine most people that have very exact settings for their .ini file will make a backup just in case. If not, it's not that difficult to rewrite the parts that you need to be exactly one way.
hello. when i download, it doesn't let me. it says it doesn't have mirrors. what should i do?
Hi, first of all thanks for the mod, but I noticed a issue in the "objective screen", the images appear with the wrong color, if it could be corrected it would be great, saludos!
I have the same issue here! Author says they are supposed to be of higher quality, but I also have the same issue :)
I want to say you're a Legend. This is the most perfect fix for Hitman Contracts yet. It fixes Water, Fog, Waterfall on windows, and Lamp-post fog effects. The only thing remaining is the "Smoke effect and color grading effect" from the OpenGl renderer. It that could be fixed Hitman Contracts will be PERFECT on PC.
I'd like to make a bug report. All of the character images in the briefing appear to be broken in that they display as weird inverted mix of sharp colors
Same.
I.imgur.com
The description of this mod lists ReShade as an optional feature but the installer doesn't let you deselect ReShade, or any features for that matter. It would be nice if you could pick and choose what features to install from the installer. Also had an issue with NPCs looking almost pitch black whilst in the fog on the mission Bjarkov Bomb.
For some reason, I get no sound when enabling EAX. When I try to toggle it ingame, it usually crashes. I've never had that problem before and I own a Creative Card and use Alchemy. Also, the same problem suddenly occurs with Hitman 2 as well when EAX worked just fine a couple of months ago. Any ideas?
Uh eh ooh, ee eh, uh.
Did you install EAX?
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This patch doesn't fix alt-tabbing does it? Whenever I alt-tab two or more times, the game freezes.
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Great work. There is slightly one problem with this patch which is the target breifing images is somewhat broken.
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