WARNING!!! DISCLAIMER: Do at your own risk! I am NOT responsible if anything goes wrong!!!
As Agent 47, revive memories of your previous assassinations, beginning with the aftermath of killing Dr. Ort-Meyer.
I nearly month ago was not intended to make a mod (almost configuration) in ModDB, but I was interested one odd information related to Hitman: Contracts:
- Not support OpenGL?
- What the hell, I played such render mode!
- Of course, it was full bugs... [And then I stopped].
Started, search everywhere: "HMC to be run in OpenGL" and I couldn't believe it was true... Played so when my PC was very weak. Then began to wonder... HOW?_? So started this journey to the past 2002-2004... And the result you see - now. I haven't found nothing except these contents and early LevelMenu:
Unfortunately my technology does not allow 100% to port this menu to release version. Can never or ever...
PS. Few people know that -> Hitman: Contracts cut of 3-8 missions [с04-с05]. Probably from Silent Assassin, Codename 47 or Blood Money.
Warning!!! This content ONLY for Hitman: Silent Assassin!!! Warning!!! Only for ENGLISH version of the game!!!
@xXxainytobster The HD Trilogy we released in 2013 includes a HD version of Contracts. Many of the levels from C:47 are also in Contracts.
May 28 2015, 4:04am by iointeractive
May 28 2015, 4:01am by iointeractive
@IanReaylfc Hey Ian, we're guessing from your tweets that you'd like to see loadout options in our next game?
May 28 2015, 4:00am by iointeractive
@StephenDellett3 Not yet...
May 28 2015, 3:55am by hitman
Describe Agent 47 in three words, all starting with the same letter. Like this: Bald, Bloody and Brutal. Silent, Sneaky and Stealthy.
May 22 2015, 6:04am by hitman
@RONNIE_DE_NERO We're going to make them better than decent. ;)
May 22 2015, 4:50am by iointeractive
May 22 2015, 4:48am by hitman
@kirolos55 Nothing yet. Looking forward to when we do have something for you. If you lay an egg waiting, we don't know what will happen!
May 22 2015, 4:46am by hitman
May 21 2015, 11:16am by iointeractive
@Max_Madson How about it?
May 21 2015, 10:28am by iointeractive