You are Roku, the Demon Girl. A mysterious oni named Sam releases you from your icy bondage in the lowest level of Hell and helps you to escape by telling you were to go next and how to break through barriers to the upper levels. There are 9 Circles in Hell and therefore 9 distinct areas which Roku must race through to rise from the Underworld and once again walk the Earth. Each area will contain 4 stages, amounting to 36 levels of high speed action. Race against the clock, running down demons and monsters in your path, grabbing powerful, speed-increasing tokens, and avoiding all of the traps the Dark Lord and his minions put in your way. It is within your power to feel the warmth of the living world once again, but you must go NOW.

Post news Report RSS Kickstarter Day 7! Greenlight Special! And MORE!

In response to 500 "Yes" votes on Greenlight, Silhouette is offering a "Greenlight Special" on Kickstarter! This tier allows backers to receive a copy of the game upon release for $3! Jump on now! Plus a playthrough, a new song, and a look at what's to come! Check it out!

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Hello, all!

Greenlight Special!

Thanks again for taking the time to vote for History of the Demon Girl on Steam. The response has been fantastic and I'm really excited about just how many people want to play the game. If you want to give it a "Yes" yourself, but haven't already, head over now and vote!


To show my thanks to the people who have already voted, I've added a new GREENLIGHT SPECIAL tier to the campaign. For $3 you can secure a DRM-Free copy of the game as well as a Steam Key if/when we're Greenlit! If you're a watcher here and you haven't become a backer yet, head over and grab your copy at the lower tier!

Kickstarter Update - Day 7!

We're in the 7th day of the Kickstarter and the campaign needs your support now more than ever! We're starting to fall short, but together we can make up the difference! If you haven't had a chance to back yet, head over now and become a backer!


I'm thrilled that the game is doing so well, but we need to push a little harder if the campaign is going to be a success. So please, every Tweet, Like, and Share can make a huge difference towards History of the Demon Girl becoming a full title.

New Song!

Today, I'm thrilled that I can bring you yet another look at the soundtrack for the game. Below is the latest song and is the theme that will be playing during the 8th Circle of Hell. I'm still working on it, as I am with the whole soundtrack, but take a listen!


New Concept/Pixels

Finally, I can't leave without showing off a sneak preview of what's to come. A few people have commented that the game feels monotonous or that the art style is great, but they want to see more. Some of you have even mentioned that the game is difficult to play because the whole screen is constantly moving.

I'm pleased to announce that one of the new features I'll be adding is parallaxing the background. That means that the game will have more graphical depth, the obstacles and rewards should be easier to read and it should spice up the gameplay as well! The first level that I'll be attempting this with is the final level in the demo - Stage 9-0.

I'm not going to say much about what will be there, but here's a sneak peek at what I'm working on!


...It's coming...

Thanks for reading! Take care!
Your Friendly Neighborhood
Shadow64

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