"High Entropy" is a single-player FPS adventure for PC. My goal for this one is recreating the feeling I had while playing some of my favorite FPS/adventure games, the shooter part will be a key component but exploring the levels and solving puzzles (physics based, using computers...) will also be part of the fun.
Here are some small things I've added lately (grab/throw objects, a working inventory and proximity mines).
high entropy: work in progress 20130415
Small update: now the bullets make different hole shapes and emit different impact particles and sounds depending on the type of surface they hit (wood...
high entropy: different surface types (wip 20130406)
I've been working on improving the infected enemies' AI and the weapons: the AI now reacts to sounds (for now just the sound of a weapon firing, I'm thinking...
high entropy: ai and weapons improvements (wip 20130402)
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