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Heroes & Generals delivers a full blown first-person shooter experience, complete with intense infantry and vehicle combat in a wide variety of modes and missions, fought on behalf of the Axis or Allies. As your customizable character advances in rank, you might join a small squad of elite soldiers operating behind enemy lines, or fall-in with a larger section fighting an epic battle for a strategic bridgehead.

The result of every clash alters the ongoing battle for European domination. Each conflict takes place across diverse battlegrounds including contested cities, factories, airfields and war torn country-sides, each one represented on the strategic map with hundreds of key locations.

As these battles are waged, resources and global strategies are managed on a tactical overview map linked to the game's innovative War Server. Here, players who choose to be strategic officers will have the entire map at their disposal and can decide how to manage battlefield assets and where to push the attack.

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Blog RSS Feed Report abuse Latest News: A little bit about rubble

2 comments by Reto.KenSolo on Sep 14th, 2012

By Reto.owleater, Character Designer


Yes, it is about rubble this time! Since rubble of buildings is missing in-game I have got the task to create some nice rubble. It is still in progress. I will make some rubble that is made of parts and not just a simple mesh with a tileable texture with bricks and stones.

The first parts are almost done, so next up is to do a 3D physic scene and sprinkle with bricks, planks and what else comes to mind. So here is a preview of where I am in the process…

1-rubble_render_overview_2 The big parts of the rubble. The white lines are the edges of the ingame polygon resolution.

The big rubble parts in a pile only dirt, stones, bricks and floor planks is missing.

The missing parts in the 3D scene setup with physics.

So this is the state of rubble in Heroes & Generals – I will do a follow up when the final pile is finished.

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Post comment Comments  (0 - 10 of 143)
TheSparrowsJourney Jul 14 2014 says:

Heroes & Generals: Gameplay First Look -

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DUBONTIME™ Mar 9 2014 says:

Nice game, but I think the game play needs to be focused on. It's hard to focus your rifle on targets, it seems as if it's lagging. And I think the game maps need to be more open, and the squads need to be structured in battle a little more. Maybe German commander announcing flag point captures etc... And finally the game is too quiet, there should be background sounds - birds, weapon fire(flak/cannon/gunfire)battle cries from soldiers etc... Other than that this game has a lot of potential. Keep it up!

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Guest Jul 15 2014 replied:

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hagamablabla Jun 13 2013 says:

I'd play if there was less lag.

+1 vote     reply to comment
xsnowblindx Sep 21 2013 replied:

I dont have any lag

+1 vote     reply to comment
Jewoenboy Apr 30 2013 says:

is there ever gonna be a Eastern Front or African or maybe Pacific campaign?

+1 vote     reply to comment
MiniDude Feb 14 2013 says:

This game is so freakin epic its insane! Everyone that like WW2 Themes FPS, must play this game!

Heres the PlayDB Video, if someone is interested :)

+2 votes     reply to comment
HawkEchelon Jan 22 2013 says:

Very interesting game and nice idea! Keep up this work :)

For all German visitors, here is a little Let's Play if you wanna have a little look!

+2 votes     reply to comment
Guest Nov 21 2012 says:

Very awesome and action packed game-play.

+2 votes     reply to comment
nikolas5243 Nov 5 2012 says:

signed up for the beta key, looks really good

+1 vote     reply to comment
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Heroes & Generals
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