Thanks for dropping by!
We are a small Danish indie studio, striving to create a new kind of online multiplayer close combat fighting game. Team-based, yeah even 3-4 teams shall be able to fight. 1v1 or 15v15. Even 3v3v3v3!
Our goal is smooth, precise, real deformable and just very gratifying fighting.
We are trying to mix in classical 2D fighting elements, light and heavy attacks, combos, extenders. Fast and slow, and spiced up with some wacky stuff. The game is currently in pre-alpha and we need your help to make this game as great as possible!
Sign up for the free alpha right here: Heroblocks.com
• True multiplayer combat: Up to 30 players. Experience action-packed combat
against multiple enemies at once.
• Sports: Subtle elements of well-known sports within base capturing.
• Unique combat system: First fighting system providing control over all 4 limbs, offering endless combat techniques. Mixing in classical 2D fighting game mechanics completes a new combat experience.
• Combat: satisfaction Optimal responsiveness. Impact precision. Real deformation. Player controlled camera.
In a distant future. Humans are long gone.
Earth now belongs to the most unlikely robot life form imaginable…The Skeletoonians live for as long as their bodies can hold voltage. When they run out, they go into a state of hibernation. A never ending search for voltage drives the Skeletoonians to dig up the past…
We are producing a Hero Blocks video series about the Skeletoonians, watch it on our YouTube channel – Click here
Skeletoonians were announced Worldwide in 2035 as an advanced robot-toy. The Skeletoonian shipped with several programs to help children clean their rooms, assist with homework, and provide entertainment to relieve busy parents.
Soon every household had at least one Skeletoonian. That’s when the glitches began. One family reported that their Skeletoonian kept stacking every single object perfectly in one room. Another claimed that their two Skeletoonians dressed up as forest animals and started fighting each other. All owners stated that the Skeletoonians copied human body language, recreating everyday situations. The Skeletoonians were pulled from the shelves and left alone in warehouses around the World until one day…
Our game studio is located on the West Coast of Denmark. We like games. And, we really like games that go the extra miles in regards of gameplay, feel and look. We like mixing genres and our wacky brains guarantee you a different gaming experience. We are excited, and we look forward to sharing our ideas with you.
Long time since we have posted anything in public, due to a period of evaluating feedback from all sides, from testers and industry veterans to publishers. All for the better. We listen, we learn, we adapt, because we are open-minded and open-heartet – our game is a result of a very creative and iterative process. No Kings and Queens. We know how to pivot and we know when to make the really tough decisions.
As many of you might know; it is a very difficult process to create a game, its Art in many ways and its difficult to plan Art and you cant force Art. And when a game grows, team expands and changes, which is of course great, you have a tendency to run faster, grind harder, and completely forget to step of the rollercoaster and take a REAL break. I mean isolate yourself on an island. Forget your project and enjoy your ‘surroundings’ for 2-3 weeks, yes without any digital devices. You cant force this, only time can accomplish this. Its like breaking a rubber band. We did that and we nailed our game design, finally! What a feeling, wow.
We really wish to show you stuff, but we need you to be patient. Soon
Hey everyone. How are you? Here at Hero Blocks we are feeling pretty great and please allow us a second to explain why.
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