Hellas is a platform/action game about Greek mythology. It takes place on the surface of a black-figure vase. Explore the ancient myths and fight legendary monsters, or each other, with the help of the gods...

The game is currently in development and you can follow its progress (and download early prototypes) in this thread on the TIGS forums.

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The latest version of the game got featured on Pixel Prospector and a bit earlier in issue #4 of Dom2D's TIGSource Devlog Magazine on Venus Patrol!

Comments  (0 - 10 of 18)
EvilizedProductions
EvilizedProductions

Nice! original idea!

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Kuznetsovsky
Kuznetsovsky

just watched your last video - awesome game, tracking and glad i came across this :p

hope it makes a great rendition to ancient Greece!

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chines
chines

Cool project ;)
I love the style of the game ;)

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sionco
sionco

This looks great! Can't wait for the full release!

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RancidShamble
RancidShamble

Whoa..thought this was Apotheon from Alientrap at first. Looks fun though!

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ninjadodo Creator
ninjadodo

I'm glad you like the look of the game. The superficial similarities with Apotheon are unfortunate, but they announced after I was already months into development. It was discussed in the devlog thread if you want to know more: Forums.tigsource.com

Reply Good karma+1 vote
smiki
smiki

I accidentally gave your comment a - instead of a + . Just thought people should know. XD

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ninjadodo Creator
ninjadodo

Heh, fair enough. A lot of buttons on IndieDB are dangerously close together, like Edit and Delete.

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Synys5
Synys5

great idea definitely watching this :)

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Code_Assassin
Code_Assassin

Nice, I love the whole concept - especially being able to play on the surface of a black figure vase!

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Hellas
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Windows
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ninjadodo
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Antiquity
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Latest tweets from @greekvasegame, @ninjadodo

RT @Simonunger: A few of us had a little round table about the recent criticisms over the Mass Effect: Andromeda animations: T.co

Mar 23 2017 by ninjadodo

RT @ellaguro: maybe the reason that big games get broken is because they're massive productions rushed out by people forced to work unreasonable hours

Mar 19 2017 by ninjadodo

RT @PoodleTime: Look. You can have an opinion about a game. You then only have one thing you can do w/that opinion, buy the game or… T.co

Mar 18 2017 by ninjadodo

RT @_adamturnbull: Animators! I've started a hub that links to animation resources. Thanks to those who have contributed… T.co

Mar 17 2017 by ninjadodo

Trying to figure out a good way to attach particles to a sprite animation without hard-coding positions for every f… T.co

Mar 8 2017 by greekvasegame

RT @Simonunger: If you missed the awesome #AnimX talks last week, here's a list of the talks with links to each: Animstate.com

Mar 7 2017 by ninjadodo

Youtube.com

Mar 6 2017 by ninjadodo

RT @Bouletcorp: [Blog] Every artist has writter's block at some point. Here is an easy 40 steps solution to deal with this problem.… T.co

Mar 5 2017 by ninjadodo

Youtube.com

Mar 3 2017 by ninjadodo

#animtip Later today on twitch, should be good: T.co

Feb 28 2017 by ninjadodo

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