Hearts of Oak: Conquest of the Seas is a non-commercial PC game being developed by PiratesAhoy!, and is to become the historical seafaring game to end them all! Fun, realistic gameplay on land and at sea, set during the Age of Sail, will provide extensive free play, exciting scripted storylines and intense multiplayer scenarios.

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Media RSS Feed Report media Cannonball particle effects beginnings
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Sanguinius
Sanguinius Feb 9 2014, 2:02pm says:

It is simply amazing how fast your team works. So much progress in such a short time. You are really focused on this game :D

+9 votes     reply to comment
CaptainMurphyDUCK Author
CaptainMurphyDUCK Feb 9 2014, 2:52pm replied:

Right now you are only seeing the work of 3 members. I am coding and doing all of the engine work and I am supported by 2 modelers. Pretty soon we will see a lot more of the asset work that is getting worked on and will be imported into the game. That is when the fun begins!

+5 votes   reply to comment
faulk
faulk Feb 10 2014, 7:45am says:

ah, actual wood fragments being blasted away by the cannons. That's cool. :D

multiply the effect by 5!

+1 vote     reply to comment
CaptainMurphyDUCK Author
CaptainMurphyDUCK Feb 10 2014, 10:21am replied:

It is time for the artists and QC people to take over to make them realistic, I just got it working, lol.

+2 votes   reply to comment
faulk
faulk Feb 10 2014, 1:59pm replied:

Ah, I know what that's like.

It's your job to grind out the features while the artists stand around debating what color the water should be.

Keep up the good work, murphy. ;-)

+2 votes     reply to comment
Homoeructus
Homoeructus Feb 11 2014, 4:50pm says:

Could the wood fragments be made to inflict damage and gruesome injuries, as the real splintters did?

Everything in the game so far looks awesome. Keep up the outstanding work, mates!

+2 votes     reply to comment
CaptainMurphyDUCK Author
CaptainMurphyDUCK Feb 11 2014, 10:42pm replied:

Yes. The objects getting spawned have mass, so coupled with their velocity it can cause damage. In fact while testing last night I had the boat too close and ended up getting killed by a particularly large piece of wood!

+2 votes   reply to comment
Homoeructus
Homoeructus Feb 12 2014, 10:22am replied:

Wow, cool!

+2 votes     reply to comment
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Description

This is a quite demo to show how cannonballs interact when they impact other materials and how they can spawn other completely separate objects in the process.

Video Details
Type
Demonstration
Date
Feb 9th, 2014
Length
03:50
Filename
hearts-of-oak-pre-alpha-particle-effects-292014.mp4
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