Hearts of Oak: Conquest of the Seas is a non-commercial PC game being developed by PiratesAhoy!, and is to become the historical seafaring game to end them all! Fun, realistic gameplay on land and at sea, set during the Age of Sail, will provide extensive free play, exciting scripted storylines and intense multiplayer scenarios.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Cannonball particle effects beginnings
Comments
Sanguinius
Sanguinius

It is simply amazing how fast your team works. So much progress in such a short time. You are really focused on this game :D

Reply Good karma Bad karma+9 votes
CaptainMurphyDUCK Author
CaptainMurphyDUCK

Right now you are only seeing the work of 3 members. I am coding and doing all of the engine work and I am supported by 2 modelers. Pretty soon we will see a lot more of the asset work that is getting worked on and will be imported into the game. That is when the fun begins!

Reply Good karma+5 votes
faulk
faulk

ah, actual wood fragments being blasted away by the cannons. That's cool. :D

multiply the effect by 5!

Reply Good karma Bad karma+1 vote
CaptainMurphyDUCK Author
CaptainMurphyDUCK

It is time for the artists and QC people to take over to make them realistic, I just got it working, lol.

Reply Good karma+2 votes
faulk
faulk

Ah, I know what that's like.

It's your job to grind out the features while the artists stand around debating what color the water should be.

Keep up the good work, murphy. ;-)

Reply Good karma Bad karma+2 votes
Homoeructus
Homoeructus

Could the wood fragments be made to inflict damage and gruesome injuries, as the real splintters did?

Everything in the game so far looks awesome. Keep up the outstanding work, mates!

Reply Good karma Bad karma+2 votes
CaptainMurphyDUCK Author
CaptainMurphyDUCK

Yes. The objects getting spawned have mass, so coupled with their velocity it can cause damage. In fact while testing last night I had the boat too close and ended up getting killed by a particularly large piece of wood!

Reply Good karma+2 votes
Homoeructus
Homoeructus

Wow, cool!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

This is a quite demo to show how cannonballs interact when they impact other materials and how they can spawn other completely separate objects in the process.

Details
Date
Duration
Size
1280×720
Filename
hearts-of-oak-pre-alpha-particle-effects-292014.mp4
Options
URL
Embed
Share
Feed
RSS feed